blob: 4f479624c5d33b93bd08e0ffaacee3b58812fe5d (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
|
# Must init the autoconf setup
# The first parameter is project name
# second is version number
# third is bug report address
AC_INIT([game],[0.0.1])
# Safety checks in case user overwritten --srcdir
AC_CONFIG_SRCDIR([src/game.c])
# Store the auxiliary build tools (e.g., install-sh, config.sub, config.guess)
# in this dir (build-aux)
AC_CONFIG_AUX_DIR([build-aux])
# Init automake, and specify this program use relaxed structures.
# i.e. this program doesn't follow the gnu coding standards, and doesn't have
# ChangeLog, COPYING, AUTHORS, INSTALL, README etc. files.
AM_INIT_AUTOMAKE([-Wall -Werror foreign subdir-objects dist-xz])
AC_PROG_CXX()
# AC_PROG_CC([clang])
# Set default cflags
#: ${CFLAGS="-O3 -pedantic"}
# Checks for header files.
AC_CHECK_HEADERS([SDL2/SDL.h])
# Tells automake to create a Makefile
# See https://www.gnu.org/software/automake/manual/html_node/Requirements.html
AC_CONFIG_FILES([Makefile
src/Makefile])
dnl AC_REQUIRE_AUX_FILE([tap-driver.sh])
# Generate the output
AC_OUTPUT
|