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author | gramanas <anastasis.gramm2@gmail.com> | 2024-05-19 04:06:41 +0300 |
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committer | gramanas <anastasis.gramm2@gmail.com> | 2024-05-19 04:06:41 +0300 |
commit | 9ead62940aecb7793b3d82c9c8eb73bc9eb4f60f (patch) | |
tree | e6f614b0e2c5e05bed95705778a0d5d5dedbe446 /configure.ac | |
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aait
Diffstat (limited to 'configure.ac')
-rw-r--r-- | configure.ac | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/configure.ac b/configure.ac new file mode 100644 index 0000000..4f47962 --- /dev/null +++ b/configure.ac @@ -0,0 +1,35 @@ +# Must init the autoconf setup +# The first parameter is project name +# second is version number +# third is bug report address +AC_INIT([game],[0.0.1]) + +# Safety checks in case user overwritten --srcdir +AC_CONFIG_SRCDIR([src/game.c]) + +# Store the auxiliary build tools (e.g., install-sh, config.sub, config.guess) +# in this dir (build-aux) +AC_CONFIG_AUX_DIR([build-aux]) + +# Init automake, and specify this program use relaxed structures. +# i.e. this program doesn't follow the gnu coding standards, and doesn't have +# ChangeLog, COPYING, AUTHORS, INSTALL, README etc. files. +AM_INIT_AUTOMAKE([-Wall -Werror foreign subdir-objects dist-xz]) + +AC_PROG_CXX() +# AC_PROG_CC([clang]) + +# Set default cflags +#: ${CFLAGS="-O3 -pedantic"} + +# Checks for header files. +AC_CHECK_HEADERS([SDL2/SDL.h]) + +# Tells automake to create a Makefile +# See https://www.gnu.org/software/automake/manual/html_node/Requirements.html +AC_CONFIG_FILES([Makefile + src/Makefile]) + +dnl AC_REQUIRE_AUX_FILE([tap-driver.sh]) +# Generate the output +AC_OUTPUT |