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-rw-r--r--src/Makefile.am7
-rw-r--r--src/game.c461
-rw-r--r--src/shader.frag27
-rw-r--r--src/shader.vert3
-rw-r--r--src/state.h69
-rw-r--r--src/vkutil.h2
6 files changed, 339 insertions, 230 deletions
diff --git a/src/Makefile.am b/src/Makefile.am
index 44c7cc1..7ef364b 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -2,6 +2,9 @@ bin_PROGRAMS = game
common_sources = state.h
+
+AM_LDFLAGS = -fuse-ld=lld -flto
+
# -fwhole-program allows cross-file inlining, but only works when you put all
# the source files on one gcc command-line. -flto is another way to get the
# same effect. (Link-Time Optimization). clang supports -flto but not
@@ -15,5 +18,9 @@ common_sources = state.h
AM_CFLAGS = -march=native -fno-math-errno -funroll-loops -flto -pthread -ggdb -DVKDEBUG
# AM_CFLAGS = -O0 -march=native -fno-math-errno -funroll-loops -flto -pthread -ggdb -fsanitize=address
+AM_CXXFLAGS = -Wall -Wextra -O2 -g -std=c++17
+
game_SOURCES = game.c cplusplus.cpp $(common_sources)
game_LDADD = -lSDL2 -lm -lSDL2_image -lvulkan -lshaderc_shared -lstdc++
+
+cplusplus.$(OBJEXT) : CXXFLAGS += -Wno-nullability-completeness -Wno-unused-function -Wno-missing-field-initializers -Wno-unused-parameter -Wno-unused-variable
diff --git a/src/game.c b/src/game.c
index d6ec303..f469122 100644
--- a/src/game.c
+++ b/src/game.c
@@ -29,8 +29,8 @@
uint32_t currentFrame = 0;
state_t s;
-const uint32_t validationLayerCount = 1;
-const char *const validationLayers[] = {
+const uint32_t validation_layer_count = 1;
+const char *const validation_layers[] = {
"VK_LAYER_KHRONOS_validation"
};
@@ -65,11 +65,11 @@ typedef struct {
/* (Vertex) { (V2) {-0.2f, -0.5f}, (V3) {0.0f, 1.0f, 0.0f}}, */
/* (Vertex) { (V2) {0.5f, 0.3f}, (V3) {0.0f, 0.0f, 1.0f}}, */
/* (Vertex) { (V2) {-0.5f, 0.7f}, (V3) {1.0f, 0.0f, 0.0f}}, */
-
+
/* (Vertex) { (V2) {0.2f, -0.5f}, (V3) {0.0f, 0.0f, 1.0f}}, */
/* (Vertex) { (V2) {0.5f, 0.7f}, (V3) {1.0f, 0.0f, 0.0f}}, */
/* (Vertex) { (V2) {-0.5f, 0.3f}, (V3) {0.0f, 1.0f, 0.0f}}, */
-
+
/* (Vertex) { (V2) {0.0f, -0.5f}, (V3) {1.0f, 0.0f, 0.0f}}, */
/* (Vertex) { (V2) {0.5f, 0.5f}, (V3) {0.0f, 1.0f, 0.0f}}, */
/* (Vertex) { (V2) {-0.5f, 0.5f}, (V3) {0.0f, 0.0f, 1.0f}}, */
@@ -103,11 +103,11 @@ init()
}
s.sdl_window = SDL_CreateWindow("Vulkanizater",
- SDL_WINDOWPOS_UNDEFINED,
- SDL_WINDOWPOS_UNDEFINED,
- s.window_w,
- s.window_h,
- SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE | SDL_WINDOW_VULKAN);
+ SDL_WINDOWPOS_UNDEFINED,
+ SDL_WINDOWPOS_UNDEFINED,
+ s.window_w,
+ s.window_h,
+ SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE | SDL_WINDOW_VULKAN);
if (s.sdl_window == NULL) {
vk_log(VK_INFO, "Window could not be created! SDL_Error: %s\n", SDL_GetError());
return false;
@@ -133,11 +133,11 @@ checkValidationLayerSupport()
VkLayerProperties availableLayers[layerCount];
vkEnumerateInstanceLayerProperties(&layerCount, availableLayers);
- for (uint32_t i = 0; i < validationLayerCount; i++) {
+ for (uint32_t i = 0; i < validation_layer_count; i++) {
bool layerFound = false;
for (uint32_t j = 0; j < layerCount; j++) {
- if (strcmp(validationLayers[i], availableLayers[j].layerName) == 0) {
+ if (strcmp(validation_layers[i], availableLayers[j].layerName) == 0) {
layerFound = true;
break;
}
@@ -176,7 +176,7 @@ vulkan_setup_debug_messenger()
// TODO: func pointers returned are NULL
s.pfnCreateDebugUtilsMessengerEXT = (PFN_vkCreateDebugUtilsMessengerEXT)vkGetInstanceProcAddr(s.vk_instance, "vkCreateDebugUtilsMessengerEXT");
s.pfnDestroyDebugUtilsMessengerEXT = (PFN_vkDestroyDebugUtilsMessengerEXT)vkGetInstanceProcAddr(s.vk_instance, "vkDestroyDebugUtilsMessengerEXT");
-
+
VkResult result = s.pfnCreateDebugUtilsMessengerEXT(s.vk_instance, &createInfo, NULL, &s.vk_debug_messenger);
if (result != VK_SUCCESS) {
vk_log(VK_WARN, "failed to set up debug messenger! %s\n", string_VkResult(result));
@@ -255,8 +255,8 @@ vulkan_create_instance()
};
if (enableValidationLayers) {
- createInfo.enabledLayerCount = validationLayerCount;
- createInfo.ppEnabledLayerNames = validationLayers;
+ createInfo.enabledLayerCount = validation_layer_count;
+ createInfo.ppEnabledLayerNames = validation_layers;
}
if (vkCreateInstance(&createInfo, NULL, &s.vk_instance) != VK_SUCCESS) {
@@ -329,6 +329,7 @@ typedef struct SwapChainSupportDetails {
SwapChainSupportDetails
querySwapChainSupport(VkPhysicalDevice device)
{
+ // TODO Make SwapChainSupportDetails malloc it;s arrays and free it after it is used.
SwapChainSupportDetails details;
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device, s.vk_surface, &details.capabilities);
@@ -520,42 +521,37 @@ vulkan_create_logical_device()
}
void
-handle_input(bool * quit)
+update_camera(float xoffset, float yoffset)
{
- SDL_Event e;
+ s.camera.yaw += xoffset;
+ s.camera.pitch += yoffset;
+
+ // Make sure that when pitch is out of bounds, the screen doesn't get flipped
+ if (s.camera.pitch > 89.0f)
+ s.camera.pitch = 89.0f;
+ if (s.camera.pitch < -89.0f)
+ s.camera.pitch = -89.0f;
+
+ /* vec3 front; */
+ /* front[0] = -sin(glm_rad(s.camera.yaw)) * cos(glm_rad(s.camera.pitch)); */
+ /* front[1] = sin(glm_rad(s.camera.pitch)); */
+ /* front[2] = -cos(glm_rad(s.camera.yaw)) * cos(glm_rad(s.camera.pitch)); */
+ /* glm_normalize_to(front, s.camera.front); */
+}
- while (SDL_PollEvent(&e) != 0) {
- // User requests quit
- if (e.type == SDL_QUIT) {
- *quit = true;
- }
- // User presses a key
- else if (e.type == SDL_KEYDOWN) {
- switch (e.key.keysym.sym) {
- case SDLK_UP:
- s.x += .1f;
- break;
- case SDLK_DOWN:
- s.x -= .1f;
- break;
- case SDLK_LEFT:
- break;
- case SDLK_RIGHT:
- break;
- }
- }
- else if (e.type == SDL_MOUSEWHEEL) {
- if(e.wheel.y > 0) // scroll up
- {
- s.zoom += 1;
- }
- else if(e.wheel.y < 0) // scroll down
- {
- s.zoom -= 1;
- if (s.zoom == -100) s.zoom = 1;
- }
- }
- }
+void
+mouseCallback(SDL_Event *event)
+{
+ if (event->type != SDL_MOUSEMOTION) return;
+ if (!s.mouse_pressed) return;
+ float xoffset = event->motion.xrel;
+ float yoffset = -event->motion.yrel; // Reversed since y-coordinates range from bottom to top
+
+ float sensitivity = 0.1f; // Change this value to your liking
+ xoffset *= sensitivity;
+ yoffset *= sensitivity;
+
+ update_camera(xoffset, yoffset);
}
void
@@ -619,10 +615,10 @@ vulkan_create_swap_chain()
/* vk_log(VK_ERROR, "ERROR: failed to create swap chain! %s\n", string_VkResult(result)); */
/* } */
- vkGetSwapchainImagesKHR(s.vk_device, s.vk_swap_chain, &s.vk_swap_chain_image_count, NULL);
+ VK_CHECK(vkGetSwapchainImagesKHR(s.vk_device, s.vk_swap_chain, &s.vk_swap_chain_image_count, NULL));
//vk_log(VK_INFO, "vk_swap_chain_images count: %d\n", s.vk_swap_chain_image_count);
// todo alloc space for images
- vkGetSwapchainImagesKHR(s.vk_device, s.vk_swap_chain, &s.vk_swap_chain_image_count, s.vk_swap_chain_images);
+ VK_CHECK(vkGetSwapchainImagesKHR(s.vk_device, s.vk_swap_chain, &s.vk_swap_chain_image_count, s.vk_swap_chain_images));
s.vk_swap_chain_image_format = surfaceFormat.format;
s.vk_swap_chain_extent = extent;
@@ -728,13 +724,13 @@ load_compile_shader_data(const char * path, shaderc_shader_kind shader_kind)
void
vulkan_create_graphics_pipeline()
{
- shaderc_compilation_result_t vert_result = load_compile_shader_data("shader.vert", shaderc_vertex_shader);
+ shaderc_compilation_result_t vert_result = load_compile_shader_data("src/shader.vert", shaderc_vertex_shader);
if (!vert_result) {
- vk_log(VK_ERROR, "Can't load vertex shader");
+ vk_log(VK_ERROR, "Can't load vertex shader\n");
}
- shaderc_compilation_result_t frag_result = load_compile_shader_data("shader.frag", shaderc_fragment_shader);
+ shaderc_compilation_result_t frag_result = load_compile_shader_data("src/shader.frag", shaderc_fragment_shader);
if (!frag_result) {
- vk_log(VK_ERROR, "Can't load fragment shader");
+ vk_log(VK_ERROR, "Can't load fragment shader\n");
}
const char * vert_data = shaderc_result_get_bytes(vert_result);
@@ -826,8 +822,8 @@ vulkan_create_graphics_pipeline()
rasterizer.polygonMode = VK_POLYGON_MODE_FILL;
rasterizer.lineWidth = 1.0f;
rasterizer.cullMode = VK_CULL_MODE_NONE;
-// rasterizer.cullMode = VK_CULL_MODE_BACK_BIT;
- rasterizer.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
+ //rasterizer.cullMode = VK_CULL_MODE_BACK_BIT;
+ //rasterizer.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
rasterizer.depthBiasEnable = VK_FALSE;
rasterizer.depthBiasConstantFactor = 0.0f; // Optional
rasterizer.depthBiasClamp = 0.0f; // Optional
@@ -973,11 +969,8 @@ vulkan_create_framebuffers()
framebufferInfo.height = s.vk_swap_chain_extent.height;
framebufferInfo.layers = 1;
- if (vkCreateFramebuffer(s.vk_device, &framebufferInfo, NULL, &s.vk_swap_chain_framebuffers[i]) != VK_SUCCESS) {
- vk_log(VK_ERROR, "failed to create framebuffer!\n");
- }
+ VK_CHECK(vkCreateFramebuffer(s.vk_device, &framebufferInfo, NULL, &s.vk_swap_chain_framebuffers[i]));
}
-
}
void
@@ -990,23 +983,21 @@ vulkan_create_command_pool()
poolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
poolInfo.queueFamilyIndex = queueFamilyIndices.graphicsFamily;
- if (vkCreateCommandPool(s.vk_device, &poolInfo, NULL, &s.vk_command_pool) != VK_SUCCESS) {
- vk_log(VK_ERROR, "failed to create command pool!\n");
- }
-
+ VK_CHECK(vkCreateCommandPool(s.vk_device, &poolInfo, NULL, &s.vk_command_pool));
}
void
vulkan_create_command_buffer()
{
- VkCommandBufferAllocateInfo allocInfo = {0};
- allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
- allocInfo.commandPool = s.vk_command_pool;
- allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
- allocInfo.commandBufferCount = MAX_FRAMES_IN_FLIGHT;
+ // TODO Find a way to group allocation
+ for (int i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
+ VkCommandBufferAllocateInfo allocInfo = {0};
+ allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
+ allocInfo.commandPool = s.vk_command_pool;
+ allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
+ allocInfo.commandBufferCount = 1;
- if (vkAllocateCommandBuffers(s.vk_device, &allocInfo, s.vk_command_buffers) != VK_SUCCESS) {
- vk_log(VK_ERROR, "failed to allocate command buffers!\n");
+ VK_CHECK(vkAllocateCommandBuffers(s.vk_device, &allocInfo, &s.frames[i].vk_command_buffer));
}
}
@@ -1018,9 +1009,7 @@ recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIndex)
beginInfo.flags = 0; // Optional
beginInfo.pInheritanceInfo = NULL; // Optional
- if (vkBeginCommandBuffer(commandBuffer, &beginInfo) != VK_SUCCESS) {
- vk_log(VK_ERROR, "failed to begin recording command buffer!\n");
- }
+ VK_CHECK(vkBeginCommandBuffer(commandBuffer, &beginInfo));
VkRenderPassBeginInfo renderPassInfo = {0};
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
@@ -1050,7 +1039,7 @@ recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIndex)
/* renderingInfo.pColorAttachments = &colorAttachment; */
/* vkCmdBeginRendering(commandBuffer, &renderingInfo); */
- /* .... */
+ /* .... */
/* vkCmdEndRendering(commandBuffer); */
vkCmdBeginRenderPass(commandBuffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
@@ -1075,15 +1064,13 @@ recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIndex)
VkDeviceSize offsets[] = {0};
vkCmdBindVertexBuffers(commandBuffer, 0, 1, vertexBuffers, offsets);
vkCmdBindIndexBuffer(commandBuffer, s.vk_index_buffer, 0, VK_INDEX_TYPE_UINT16);
- vkCmdBindDescriptorSets(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, s.vk_pipeline_layout, 0, 1, &s.vk_descriptor_sets[currentFrame], 0, NULL);
-
+ vkCmdBindDescriptorSets(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, s.vk_pipeline_layout, 0, 1, &s.frames[currentFrame].vk_descriptor_set, 0, NULL);
+
vkCmdDrawIndexed(commandBuffer, INDICES_SIZE, 1, 0, 0, 0);
vkCmdEndRenderPass(commandBuffer);
- if (vkEndCommandBuffer(commandBuffer) != VK_SUCCESS) {
- vk_log(VK_ERROR, "failed to record command buffer!\n");
- }
+ VK_CHECK(vkEndCommandBuffer(commandBuffer));
}
void
@@ -1097,11 +1084,9 @@ vulkan_create_sync_objects()
fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
- if (vkCreateSemaphore(s.vk_device, &semaphoreInfo, NULL, &s.imageAvailableSemaphores[i]) != VK_SUCCESS ||
- vkCreateSemaphore(s.vk_device, &semaphoreInfo, NULL, &s.renderFinishedSemaphores[i]) != VK_SUCCESS ||
- vkCreateFence(s.vk_device, &fenceInfo, NULL, &s.inFlightFences[i]) != VK_SUCCESS) {
- vk_log(VK_ERROR, "failed to create semaphores!\n");
- }
+ VK_CHECK(vkCreateSemaphore(s.vk_device, &semaphoreInfo, NULL, &s.frames[i].image_available_semaphore));
+ VK_CHECK(vkCreateSemaphore(s.vk_device, &semaphoreInfo, NULL, &s.frames[i].render_finished_semaphore));
+ VK_CHECK(vkCreateFence(s.vk_device, &fenceInfo, NULL, &s.frames[i].in_flight_fence));
}
}
@@ -1133,9 +1118,7 @@ createBuffer(VkDeviceSize size,
bufferInfo.usage = usage;
bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
- if (vkCreateBuffer(s.vk_device, &bufferInfo, NULL, buffer) != VK_SUCCESS) {
- vk_log(VK_ERROR, "failed to create buffer!\n");
- }
+ VK_CHECK(vkCreateBuffer(s.vk_device, &bufferInfo, NULL, buffer));
VkMemoryRequirements memRequirements;
vkGetBufferMemoryRequirements(s.vk_device, *buffer, &memRequirements);
@@ -1145,30 +1128,14 @@ createBuffer(VkDeviceSize size,
allocInfo.allocationSize = memRequirements.size;
allocInfo.memoryTypeIndex = findMemoryType(memRequirements.memoryTypeBits, properties);
- // TODO: allocations limited by hardware
- if (vkAllocateMemory(s.vk_device, &allocInfo, NULL, bufferMemory) != VK_SUCCESS) {
- vk_log(VK_ERROR, "failed to allocate buffer memory!\n");
- }
+ // TODO: group allocations etc... (allocations limited by hardware)
+ VK_CHECK(vkAllocateMemory(s.vk_device, &allocInfo, NULL, bufferMemory));
- vkBindBufferMemory(s.vk_device, *buffer, *bufferMemory, 0);
+ VK_CHECK(vkBindBufferMemory(s.vk_device, *buffer, *bufferMemory, 0));
}
-/* void */
-/* vulkan_create_vertex_buffer() */
-/* { */
-/* VkDeviceSize bufferSize = sizeof(vertices[0]) * VERTICES_SIZE; */
-/* createBuffer(bufferSize, */
-/* VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, */
-/* VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, */
-/* &s.vk_vertex_buffer, &s.vk_vertex_buffer_memory); */
-
-/* void* data; */
-/* vkMapMemory(s.vk_device, s.vk_vertex_buffer_memory, 0, bufferSize, 0, &data); */
-/* memcpy(data, vertices, (size_t) bufferSize); */
-/* vkUnmapMemory(s.vk_device, s.vk_vertex_buffer_memory); */
-/* } */
void
-copyBuffer(VkBuffer srcBuffer, VkBuffer dstBuffer, VkDeviceSize size) {
+copy_buffer(VkBuffer srcBuffer, VkBuffer dstBuffer, VkDeviceSize size) {
VkCommandBufferAllocateInfo allocInfo = {0};
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
@@ -1176,33 +1143,31 @@ copyBuffer(VkBuffer srcBuffer, VkBuffer dstBuffer, VkDeviceSize size) {
allocInfo.commandBufferCount = 1;
VkCommandBuffer commandBuffer;
- vkAllocateCommandBuffers(s.vk_device, &allocInfo, &commandBuffer);
+ VK_CHECK(vkAllocateCommandBuffers(s.vk_device, &allocInfo, &commandBuffer));
VkCommandBufferBeginInfo beginInfo = {0};
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
- vkBeginCommandBuffer(commandBuffer, &beginInfo);
+ VK_CHECK(vkBeginCommandBuffer(commandBuffer, &beginInfo));
VkBufferCopy copyRegion = {0};
copyRegion.srcOffset = 0; // Optional
copyRegion.dstOffset = 0; // Optional
copyRegion.size = size;
vkCmdCopyBuffer(commandBuffer, srcBuffer, dstBuffer, 1, &copyRegion);
- vkEndCommandBuffer(commandBuffer);
+ VK_CHECK(vkEndCommandBuffer(commandBuffer));
VkSubmitInfo submitInfo = {0};
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &commandBuffer;
- vkQueueSubmit(s.vk_graphics_queue, 1, &submitInfo, VK_NULL_HANDLE);
- vkQueueWaitIdle(s.vk_graphics_queue);
+ VK_CHECK(vkQueueSubmit(s.vk_graphics_queue, 1, &submitInfo, VK_NULL_HANDLE));
+ VK_CHECK(vkQueueWaitIdle(s.vk_graphics_queue));
vkFreeCommandBuffers(s.vk_device, s.vk_command_pool, 1, &commandBuffer);
}
-
-
void
vulkan_create_vertex_buffer()
{
@@ -1215,9 +1180,9 @@ vulkan_create_vertex_buffer()
VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
&stagingBuffer, &stagingBufferMemory);
-
+
void* data;
- vkMapMemory(s.vk_device, stagingBufferMemory, 0, bufferSize, 0, &data);
+ VK_CHECK(vkMapMemory(s.vk_device, stagingBufferMemory, 0, bufferSize, 0, &data));
memcpy(data, vertices, (size_t) bufferSize);
vkUnmapMemory(s.vk_device, stagingBufferMemory);
@@ -1226,7 +1191,7 @@ vulkan_create_vertex_buffer()
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
&s.vk_vertex_buffer, &s.vk_vertex_buffer_memory);
- copyBuffer(stagingBuffer, s.vk_vertex_buffer, bufferSize);
+ copy_buffer(stagingBuffer, s.vk_vertex_buffer, bufferSize);
vkDestroyBuffer(s.vk_device, stagingBuffer, NULL);
vkFreeMemory(s.vk_device, stagingBufferMemory, NULL);
@@ -1244,9 +1209,9 @@ vulkan_create_index_buffer()
VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
&stagingBuffer, &stagingBufferMemory);
-
+
void* data;
- vkMapMemory(s.vk_device, stagingBufferMemory, 0, bufferSize, 0, &data);
+ VK_CHECK(vkMapMemory(s.vk_device, stagingBufferMemory, 0, bufferSize, 0, &data));
memcpy(data, indices, (size_t) bufferSize);
vkUnmapMemory(s.vk_device, stagingBufferMemory);
@@ -1255,7 +1220,7 @@ vulkan_create_index_buffer()
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
&s.vk_index_buffer, &s.vk_index_buffer_memory);
- copyBuffer(stagingBuffer, s.vk_index_buffer, bufferSize);
+ copy_buffer(stagingBuffer, s.vk_index_buffer, bufferSize);
vkDestroyBuffer(s.vk_device, stagingBuffer, NULL);
vkFreeMemory(s.vk_device, stagingBufferMemory, NULL);
@@ -1276,9 +1241,7 @@ vulkan_create_descriptor_set_layout()
layoutInfo.bindingCount = 1;
layoutInfo.pBindings = &uboLayoutBinding;
- if (vkCreateDescriptorSetLayout(s.vk_device, &layoutInfo, NULL, &s.vk_descriptor_set_layout) != VK_SUCCESS) {
- vk_log(VK_ERROR, "failed to create descriptor set layout!\n");
- }
+ VK_CHECK(vkCreateDescriptorSetLayout(s.vk_device, &layoutInfo, NULL, &s.vk_descriptor_set_layout));
}
void
@@ -1290,9 +1253,9 @@ vulkan_create_uniform_buffers()
createBuffer(bufferSize,
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
- &s.vk_uniform_buffers[i], &s.vk_uniform_buffers_memory[i]);
+ &s.frames[i].vk_uniform_buffer, &s.frames[i].vk_uniform_buffer_memory);
- vkMapMemory(s.vk_device, s.vk_uniform_buffers_memory[i], 0, bufferSize, 0, &s.vk_uniform_buffers_mapped[i]);
+ VK_CHECK(vkMapMemory(s.vk_device, s.frames[i].vk_uniform_buffer_memory, 0, bufferSize, 0, &s.frames[i].vk_uniform_buffer_mapped));
}
}
@@ -1309,12 +1272,10 @@ vulkan_create_descriptor_pool()
poolInfo.pPoolSizes = &poolSize;
poolInfo.maxSets = MAX_FRAMES_IN_FLIGHT;
- if (vkCreateDescriptorPool(s.vk_device, &poolInfo, NULL, &s.vk_descriptor_pool) != VK_SUCCESS) {
- vk_log(VK_ERROR, "failed to create descriptor pool!\n");
- }
-
+ VK_CHECK(vkCreateDescriptorPool(s.vk_device, &poolInfo, NULL, &s.vk_descriptor_pool));
}
+VkDescriptorSet * temp_set;
void
vulkan_create_descriptor_sets()
{
@@ -1324,30 +1285,31 @@ vulkan_create_descriptor_sets()
layouts[i] = s.vk_descriptor_set_layout;
}
- VkDescriptorSetAllocateInfo allocInfo = {0};
- allocInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
- allocInfo.descriptorPool = s.vk_descriptor_pool;
- allocInfo.descriptorSetCount = MAX_FRAMES_IN_FLIGHT;
- allocInfo.pSetLayouts = layouts;
+ // TODO Find a way to group allocation
+ for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
+ VkDescriptorSetAllocateInfo allocInfo = {0};
+ allocInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
+ allocInfo.descriptorPool = s.vk_descriptor_pool;
+ allocInfo.descriptorSetCount = 1;
+ allocInfo.pSetLayouts = layouts;
- if (vkAllocateDescriptorSets(s.vk_device, &allocInfo, s.vk_descriptor_sets) != VK_SUCCESS) {
- vk_log(VK_ERROR, "failed to allocate descriptor sets!\n");
+ VK_CHECK(vkAllocateDescriptorSets(s.vk_device, &allocInfo, &s.frames[i].vk_descriptor_set));
}
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
VkDescriptorBufferInfo bufferInfo = {0};
- bufferInfo.buffer = s.vk_uniform_buffers[i];
+ bufferInfo.buffer = s.frames[i].vk_uniform_buffer;
bufferInfo.offset = 0;
bufferInfo.range = sizeof(UniformBufferObject);
VkWriteDescriptorSet descriptorWrite = {0};
descriptorWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
- descriptorWrite.dstSet = s.vk_descriptor_sets[i];
+ descriptorWrite.dstSet = s.frames[i].vk_descriptor_set;
descriptorWrite.dstBinding = 0;
descriptorWrite.dstArrayElement = 0;
descriptorWrite.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
descriptorWrite.descriptorCount = 1;
- descriptorWrite.pBufferInfo = &bufferInfo;
+ descriptorWrite.pBufferInfo = &bufferInfo;
descriptorWrite.pImageInfo = NULL; // Optional
descriptorWrite.pTexelBufferView = NULL; // Optional
@@ -1356,6 +1318,103 @@ vulkan_create_descriptor_sets()
}
void
+cleanupSwapChain()
+{
+ for (size_t i = 0; i < s.vk_swap_chain_image_count; i++) {
+ vkDestroyFramebuffer(s.vk_device, s.vk_swap_chain_framebuffers[i], NULL);
+ }
+ for (uint32_t i = 0; i < s.vk_swap_chain_image_count; i++) {
+ vkDestroyImageView(s.vk_device, s.vk_swap_chain_image_views[i], NULL);
+ }
+ vkDestroySwapchainKHR(s.vk_device, s.vk_swap_chain, NULL);
+}
+
+void
+recreateSwapChain()
+{
+ vkDeviceWaitIdle(s.vk_device);
+
+ cleanupSwapChain();
+
+ vulkan_create_swap_chain();
+ vulkan_create_image_views();
+ vulkan_create_framebuffers();
+}
+
+void
+handle_input(bool * quit)
+{
+ SDL_Event e;
+
+ while (SDL_PollEvent(&e) != 0) {
+ // User requests quit
+ if (e.type == SDL_QUIT) {
+ *quit = true;
+ }
+ // User presses a key
+ else if (e.type == SDL_KEYDOWN) {
+ switch (e.key.keysym.sym) {
+ case SDLK_w:
+ s.camera.pos[0] += 0.1f;
+ break;
+ case SDLK_s:
+ s.camera.pos[0] -= 0.1f;
+ break;
+ case SDLK_LEFT:
+ break;
+ case SDLK_g: // reload shaders
+ recreateSwapChain();
+ vkDestroyPipeline(s.vk_device, s.vk_graphics_pipeline, NULL);
+ vkDestroyPipelineLayout(s.vk_device, s.vk_pipeline_layout, NULL);
+ vulkan_create_graphics_pipeline();
+ break;
+ case SDLK_l:
+ s.rotate = s.rotate ? 0 : 1;
+ break;
+ case SDLK_r:
+ s.camera.pos[0] = 1.0f;
+ s.camera.pos[1] = 1.0f;
+ s.camera.pos[2] = 1.0f;
+
+ s.camera.front[0] = 0.0f;
+ s.camera.front[1] = 0.0f;
+ s.camera.front[2] = 0.0f;
+
+ s.camera.up[0] = 0.0f;
+ s.camera.up[1] = 0.0f;
+ s.camera.up[2] = 1.0f;
+
+ s.camera.yaw = 0.0f;
+ s.camera.pitch = 90.0f;
+ s.camera.lastX = 400.0f;
+ s.camera.lastY = 300.0f;
+ s.camera.fov = 45.0f;
+ update_camera(0,0);
+ break;
+ }
+ }
+ else if (e.type == SDL_MOUSEWHEEL) {
+ if(e.wheel.y > 0) // scroll up
+ {
+ s.zoom += 1;
+ }
+ else if(e.wheel.y < 0) // scroll down
+ {
+ s.zoom -= 1;
+ if (s.zoom == -100) s.zoom = 1;
+ }
+ }
+ else if (e.type == SDL_MOUSEBUTTONDOWN) {
+ s.mouse_pressed = 1;
+ }
+ else if (e.type == SDL_MOUSEBUTTONUP) {
+ s.mouse_pressed = 0;
+ }
+ mouseCallback(&e);
+ }
+}
+
+void
init_vulkan()
{
vk_log(VK_WARN, "====================================\n");
@@ -1384,38 +1443,14 @@ init_vulkan()
}
void
-cleanupSwapChain()
-{
- for (size_t i = 0; i < s.vk_swap_chain_image_count; i++) {
- vkDestroyFramebuffer(s.vk_device, s.vk_swap_chain_framebuffers[i], NULL);
- }
- for (uint32_t i = 0; i < s.vk_swap_chain_image_count; i++) {
- vkDestroyImageView(s.vk_device, s.vk_swap_chain_image_views[i], NULL);
- }
- vkDestroySwapchainKHR(s.vk_device, s.vk_swap_chain, NULL);
-}
-
-void
-recreateSwapChain()
-{
- vkDeviceWaitIdle(s.vk_device);
-
- cleanupSwapChain();
-
- vulkan_create_swap_chain();
- vulkan_create_image_views();
- vulkan_create_framebuffers();
-}
-
-void
close_vulkan()
{
vkDeviceWaitIdle(s.vk_device);
// Cleanup
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
- vkDestroySemaphore(s.vk_device, s.imageAvailableSemaphores[i], NULL);
- vkDestroySemaphore(s.vk_device, s.renderFinishedSemaphores[i], NULL);
- vkDestroyFence(s.vk_device, s.inFlightFences[i], NULL);
+ vkDestroySemaphore(s.vk_device, s.frames[i].image_available_semaphore, NULL);
+ vkDestroySemaphore(s.vk_device, s.frames[i].render_finished_semaphore, NULL);
+ vkDestroyFence(s.vk_device, s.frames[i].in_flight_fence, NULL);
}
vkDestroyCommandPool(s.vk_device, s.vk_command_pool, NULL);
@@ -1423,12 +1458,12 @@ close_vulkan()
cleanupSwapChain();
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
- vkDestroyBuffer(s.vk_device, s.vk_uniform_buffers[i], NULL);
- vkFreeMemory(s.vk_device, s.vk_uniform_buffers_memory[i], NULL);
+ vkDestroyBuffer(s.vk_device, s.frames[i].vk_uniform_buffer, NULL);
+ vkFreeMemory(s.vk_device, s.frames[i].vk_uniform_buffer_memory, NULL);
}
vkDestroyDescriptorPool(s.vk_device, s.vk_descriptor_pool, NULL);
vkDestroyDescriptorSetLayout(s.vk_device, s.vk_descriptor_set_layout, NULL);
-
+
vkDestroyBuffer(s.vk_device, s.vk_vertex_buffer, NULL);
vkFreeMemory(s.vk_device, s.vk_vertex_buffer_memory, NULL);
@@ -1451,7 +1486,7 @@ current_time()
{
static struct timespec startTime;
static int isStartTimeInitialized = 0;
-
+
if (!isStartTimeInitialized) {
clock_gettime(CLOCK_MONOTONIC, &startTime);
isStartTimeInitialized = 1;
@@ -1460,40 +1495,44 @@ current_time()
struct timespec currentTime;
clock_gettime(CLOCK_MONOTONIC, &currentTime);
- return (currentTime.tv_sec - startTime.tv_sec) +
+ return (currentTime.tv_sec - startTime.tv_sec) +
(currentTime.tv_nsec - startTime.tv_nsec) / 1e9f;
}
-
void
updateUniformBuffer(uint32_t currentImage)
{
-
float time = current_time();
-
+
UniformBufferObject ubo = {0};
glm_mat4_identity(ubo.model);
- glm_rotate(ubo.model, glm_rad(100 * time * glm_rad(90.0f)), GLM_ZUP);
- vec3 eye = {1.0f + s.x, 1.0f + s.x, 1.0f + s.x}; // GLM_VEC3_ONE_INIT;
+ if (s.rotate)
+ glm_rotate(ubo.model, glm_rad(50 * time * glm_rad(90.0f)), GLM_ZUP);
+
+ vec3 eye = GLM_VEC3_ONE_INIT;
vec3 center = GLM_VEC3_ZERO_INIT;
- vec3 up = {0.0f, 0.0f, 1.0f};//GLM_ZUP;
- glm_lookat(eye, center, up, ubo.view);
+// vk_log(VK_INFO, "{%.2f, %.2f, %.2f}\n", s.camera.front[0], s.camera.front[1], s.camera.front[2]);
+ /* glm_vec3_add(s.camera.pos, s.camera.front, center); */
+ glm_lookat(s.camera.pos, s.camera.front, s.camera.up, ubo.view);
+
+ /* glm_lookat(eye, center, GLM_ZUP, ubo.view); */
+
float aspect = s.vk_swap_chain_extent.width / (float)s.vk_swap_chain_extent.height;
glm_perspective(glm_rad(55.0f - s.zoom ), aspect, 0.1f, 100.0f, ubo.proj);
-
+
// Inverting the Y axis for Vulkan
ubo.proj[1][1] *= -1;
- memcpy(s.vk_uniform_buffers_mapped[currentImage], &ubo, sizeof(ubo));
+ memcpy(s.frames[currentImage].vk_uniform_buffer_mapped, &ubo, sizeof(ubo));
}
void
draw_frame() {
- vkWaitForFences(s.vk_device, 1, &s.inFlightFences[currentFrame], VK_TRUE, UINT64_MAX);
+ vkWaitForFences(s.vk_device, 1, &s.frames[currentFrame].in_flight_fence, VK_TRUE, UINT64_MAX);
uint32_t imageIndex;
- VkResult result = vkAcquireNextImageKHR(s.vk_device, s.vk_swap_chain, UINT64_MAX, s.imageAvailableSemaphores[currentFrame], VK_NULL_HANDLE, &imageIndex);
+ VkResult result = vkAcquireNextImageKHR(s.vk_device, s.vk_swap_chain, UINT64_MAX, s.frames[currentFrame].image_available_semaphore, VK_NULL_HANDLE, &imageIndex);
if (result == VK_ERROR_OUT_OF_DATE_KHR) {
recreateSwapChain();
@@ -1504,28 +1543,27 @@ draw_frame() {
updateUniformBuffer(currentFrame);
- vkResetFences(s.vk_device, 1, &s.inFlightFences[currentFrame]);
+ vkResetFences(s.vk_device, 1, &s.frames[currentFrame].in_flight_fence);
- vkResetCommandBuffer(s.vk_command_buffers[currentFrame], 0);
- recordCommandBuffer(s.vk_command_buffers[currentFrame], imageIndex);
+ vkResetCommandBuffer(s.frames[currentFrame].vk_command_buffer, 0);
+ recordCommandBuffer(s.frames[currentFrame].vk_command_buffer, imageIndex);
-
VkSubmitInfo submitInfo = {0};
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
- VkSemaphore waitSemaphores[] = {s.imageAvailableSemaphores[currentFrame]};
+ VkSemaphore waitSemaphores[] = {s.frames[currentFrame].image_available_semaphore};
VkPipelineStageFlags waitStages[] = {VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT};
submitInfo.waitSemaphoreCount = 1;
submitInfo.pWaitSemaphores = waitSemaphores;
submitInfo.pWaitDstStageMask = waitStages;
submitInfo.commandBufferCount = 1;
- submitInfo.pCommandBuffers = &s.vk_command_buffers[currentFrame];
+ submitInfo.pCommandBuffers = &s.frames[currentFrame].vk_command_buffer;
- VkSemaphore signalSemaphores[] = {s.renderFinishedSemaphores[currentFrame]};
+ VkSemaphore signalSemaphores[] = {s.frames[currentFrame].render_finished_semaphore};
submitInfo.signalSemaphoreCount = 1;
submitInfo.pSignalSemaphores = signalSemaphores;
- if (vkQueueSubmit(s.vk_graphics_queue, 1, &submitInfo, s.inFlightFences[currentFrame]) != VK_SUCCESS) {
+ if (vkQueueSubmit(s.vk_graphics_queue, 1, &submitInfo, s.frames[currentFrame].in_flight_fence) != VK_SUCCESS) {
vk_log(VK_ERROR, "failed to submit draw command buffer!\n");
}
@@ -1562,29 +1600,30 @@ main(int argc, char* args[])
bool quit = false;
-
+
/* VMA POC */
- /* VmaVulkanFunctions vulkanFunctions = {0}; */
- /* vulkanFunctions.vkGetInstanceProcAddr = &vkGetInstanceProcAddr; */
- /* vulkanFunctions.vkGetDeviceProcAddr = &vkGetDeviceProcAddr; */
-
- /* VmaAllocatorCreateInfo allocatorCreateInfo = {0}; */
- /* allocatorCreateInfo.flags = VMA_ALLOCATOR_CREATE_EXT_MEMORY_BUDGET_BIT; */
- /* allocatorCreateInfo.vulkanApiVersion = VK_API_VERSION_1_2; */
- /* allocatorCreateInfo.physicalDevice = s.vk_physical_device; */
- /* allocatorCreateInfo.device = s.vk_device; */
- /* allocatorCreateInfo.instance = s.vk_instance; */
- /* allocatorCreateInfo.pVulkanFunctions = &vulkanFunctions; */
-
- /* VmaAllocator allocator; */
- /* vmaCreateAllocator(&allocatorCreateInfo, &allocator); */
-
- /* // Entire program... */
-
- /* // At the end, don't forget to: */
- /* vmaDestroyAllocator(allocator); */
+ VmaVulkanFunctions vulkanFunctions = {0};
+ vulkanFunctions.vkGetInstanceProcAddr = &vkGetInstanceProcAddr;
+ vulkanFunctions.vkGetDeviceProcAddr = &vkGetDeviceProcAddr;
+
+ VmaAllocatorCreateInfo allocatorCreateInfo = {0};
+ allocatorCreateInfo.flags = VMA_ALLOCATOR_CREATE_EXT_MEMORY_BUDGET_BIT;
+ allocatorCreateInfo.vulkanApiVersion = VK_API_VERSION_1_2;
+ allocatorCreateInfo.physicalDevice = s.vk_physical_device;
+ allocatorCreateInfo.device = s.vk_device;
+ allocatorCreateInfo.instance = s.vk_instance;
+ allocatorCreateInfo.pVulkanFunctions = &vulkanFunctions;
+
+ VmaAllocator allocator;
+ vmaCreateAllocator(&allocatorCreateInfo, &allocator);
+
+ // Entire program...
+
+ // At the end, don't forget to:
+ vmaDestroyAllocator(allocator);
// Game loop
+ update_camera(0, 0);
while (!quit) {
handle_input(&quit);
draw_frame();
diff --git a/src/shader.frag b/src/shader.frag
index 7c5b0e7..cad317c 100644
--- a/src/shader.frag
+++ b/src/shader.frag
@@ -1,9 +1,34 @@
#version 450
layout(location = 0) in vec3 fragColor;
+layout(location = 1) in vec2 fragPos;
layout(location = 0) out vec4 outColor;
+// void main() {
+// outColor = vec4(fragColor, 1.0);
+// }
+vec3 mandel(vec2 z0) {
+ float k = 0.0;
+ vec2 z = vec2(0.0);
+ for(int i = 0; i < 420; ++i) {
+ z = vec2(z.x*z.x-z.y*z.y, z.x*z.y*2.0) + z0;
+ if (length(z) > 20.0) break;
+ k += 1.0;
+ }
+ float mu = k + 1.0 - log2(log(length(z)));
+ return sin(mu*0.1 + vec3(0.0,0.5,1.0));
+}
void main() {
- outColor = vec4(fragColor, 1.0);
+ float ar = fragPos.x / fragPos.y;
+ vec2 uv = gl_FragCoord.xy / fragPos.yy - vec2(0.66 * ar, 0.5);
+ //uv = uv * 2.0 + vec2(-0.3, 1.0);
+ float p = 30.0;
+ float t = mod(13.0, p);
+ if (t > p/2.0) t = p - t;
+ float scale = 0.5 + pow(4.0, t);
+ vec2 offset = vec2(-1.36799, .01);
+ uv += offset*scale;
+ uv /= scale;
+ outColor = vec4(mandel(uv), 1.0);
}
diff --git a/src/shader.vert b/src/shader.vert
index 7ce15ef..76de53c 100644
--- a/src/shader.vert
+++ b/src/shader.vert
@@ -10,8 +10,11 @@ layout(location = 0) in vec2 inPosition;
layout(location = 1) in vec3 inColor;
layout(location = 0) out vec3 fragColor;
+layout(location = 1) out vec2 fragPos;
void main() {
gl_Position = ubo.proj * ubo.view * ubo.model * vec4(inPosition, 0.0, 1.0);
+ //gl_Position = vec4(inPosition * 1.5, 1.0, 1.0);
fragColor = inColor;
+ fragPos = inPosition;
}
diff --git a/src/state.h b/src/state.h
index cd5f44e..3890694 100644
--- a/src/state.h
+++ b/src/state.h
@@ -1,29 +1,55 @@
#include <SDL2/SDL.h>
-#include "cq.h"
#include "../lib/cglm/include/cglm/cglm.h"
+#include <vulkan/vulkan.h>
#pragma once
#define MAX_FRAMES_IN_FLIGHT 2
typedef struct {
+ vec3 pos;
+ vec3 front;
+ vec3 up;
+ float yaw;
+ float pitch;
+ float lastX;
+ float lastY;
+ float fov;
+} camera3d;
+
+typedef struct {
mat4 model;
mat4 view;
mat4 proj;
} UniformBufferObject;
typedef struct {
+ VkCommandBuffer vk_command_buffer;
+
+ VkSemaphore image_available_semaphore;
+ VkSemaphore render_finished_semaphore;
+ VkFence in_flight_fence;
+
+ VkBuffer vk_uniform_buffer;
+ VkDeviceMemory vk_uniform_buffer_memory;
+ void * vk_uniform_buffer_mapped;
+ VkDescriptorSet vk_descriptor_set;
} frame_data;
typedef struct state {
+ camera3d camera;
+
int window_w, window_h;
int cell_w, cell_h;
int grid_w, grid_h;
int char_w, char_h;
int char_x, char_y;
+ int rotate;
+ int mouse_pressed;
+
UniformBufferObject ubo;
float x;
@@ -35,7 +61,7 @@ typedef struct state {
VkDebugUtilsMessengerEXT vk_debug_messenger;
PFN_vkCreateDebugUtilsMessengerEXT pfnCreateDebugUtilsMessengerEXT;
PFN_vkDestroyDebugUtilsMessengerEXT pfnDestroyDebugUtilsMessengerEXT;
-
+
VkPhysicalDevice vk_physical_device;
VkDevice vk_device;
VkQueue vk_graphics_queue;
@@ -62,15 +88,8 @@ typedef struct state {
uint32_t vk_swap_chain_framebuffers_count;
VkCommandPool vk_command_pool;
- VkCommandBuffer vk_command_buffers[MAX_FRAMES_IN_FLIGHT];
-
- VkSemaphore imageAvailableSemaphores[MAX_FRAMES_IN_FLIGHT];
- VkSemaphore renderFinishedSemaphores[MAX_FRAMES_IN_FLIGHT];
- VkFence inFlightFences[MAX_FRAMES_IN_FLIGHT];
- VkBuffer vk_uniform_buffers[MAX_FRAMES_IN_FLIGHT];
- VkDeviceMemory vk_uniform_buffers_memory[MAX_FRAMES_IN_FLIGHT];
- void * vk_uniform_buffers_mapped[MAX_FRAMES_IN_FLIGHT];
+ frame_data frames[MAX_FRAMES_IN_FLIGHT];
VkBuffer vk_vertex_buffer;
VkDeviceMemory vk_vertex_buffer_memory;
@@ -79,14 +98,32 @@ typedef struct state {
VkDeviceMemory vk_index_buffer_memory;
VkDescriptorPool vk_descriptor_pool;
- VkDescriptorSet vk_descriptor_sets[MAX_FRAMES_IN_FLIGHT];
-
- LIST test;
} state_t ;
-void
+static void
init_state(state_t * s)
{
+ s->camera.pos[0] = 1.0f;
+ s->camera.pos[1] = 1.0f;
+ s->camera.pos[2] = 1.0f;
+
+ s->camera.front[0] = 0.0f;
+ s->camera.front[1] = 0.0f;
+ s->camera.front[2] = 0.0f;
+
+ s->camera.up[0] = 0.0f;
+ s->camera.up[1] = 0.0f;
+ s->camera.up[2] = 1.0f;
+
+ s->camera.yaw = 0.0f;
+ s->camera.pitch = -90.0f;
+ s->camera.lastX = 400.0f;
+ s->camera.lastY = 300.0f;
+ s->camera.fov = 45.0f;
+
+ s->rotate = 0;
+ s->mouse_pressed = 0;
+
s->window_w = 800;
s->window_h = 600;
s->cell_w = 10;
@@ -100,13 +137,11 @@ init_state(state_t * s)
s->zoom = 10;
s->x = 0.0f;
-
+
s->sdl_window = NULL;
s->vk_swap_chain_image_count = 0;
s->vk_physical_device = VK_NULL_HANDLE;
s->vk_swap_chain_framebuffers_count = 0;
-
- list_init(VkImage *, s->test, 1024);
}
diff --git a/src/vkutil.h b/src/vkutil.h
index 7ab19a0..9188a07 100644
--- a/src/vkutil.h
+++ b/src/vkutil.h
@@ -18,7 +18,7 @@ do { \
VkResult err = x; \
if (err) { \
fprintf(stderr, "%s:%d:0: vulkan error: %s \n", \
- __FILE__+3, __LINE__, string_VkResult(err)); \
+ __FILE__, __LINE__, string_VkResult(err)); \
abort(); \
} \
} while (0)