summaryrefslogtreecommitdiffstats
path: root/lib/imgui-1.90.7/backends/imgui_impl_osx.h
diff options
context:
space:
mode:
Diffstat (limited to 'lib/imgui-1.90.7/backends/imgui_impl_osx.h')
-rw-r--r--lib/imgui-1.90.7/backends/imgui_impl_osx.h51
1 files changed, 0 insertions, 51 deletions
diff --git a/lib/imgui-1.90.7/backends/imgui_impl_osx.h b/lib/imgui-1.90.7/backends/imgui_impl_osx.h
deleted file mode 100644
index 4033ad9..0000000
--- a/lib/imgui-1.90.7/backends/imgui_impl_osx.h
+++ /dev/null
@@ -1,51 +0,0 @@
-// dear imgui: Platform Backend for OSX / Cocoa
-// This needs to be used along with a Renderer (e.g. OpenGL2, OpenGL3, Vulkan, Metal..)
-// - Not well tested. If you want a portable application, prefer using the GLFW or SDL platform Backends on Mac.
-// - Requires linking with the GameController framework ("-framework GameController").
-
-// Implemented features:
-// [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'.
-// [X] Platform: Mouse support. Can discriminate Mouse/Pen.
-// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy kVK_* values will also be supported unless IMGUI_DISABLE_OBSOLETE_KEYIO is set]
-// [X] Platform: OSX clipboard is supported within core Dear ImGui (no specific code in this backend).
-// [X] Platform: Gamepad support. Enabled with 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad'.
-// [X] Platform: IME support.
-
-// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
-// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
-// Learn about Dear ImGui:
-// - FAQ https://dearimgui.com/faq
-// - Getting Started https://dearimgui.com/getting-started
-// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
-// - Introduction, links and more at the top of imgui.cpp
-
-#include "imgui.h" // IMGUI_IMPL_API
-#ifndef IMGUI_DISABLE
-
-#ifdef __OBJC__
-
-@class NSEvent;
-@class NSView;
-
-IMGUI_IMPL_API bool ImGui_ImplOSX_Init(NSView* _Nonnull view);
-IMGUI_IMPL_API void ImGui_ImplOSX_Shutdown();
-IMGUI_IMPL_API void ImGui_ImplOSX_NewFrame(NSView* _Nullable view);
-
-#endif
-
-//-----------------------------------------------------------------------------
-// C++ API
-//-----------------------------------------------------------------------------
-
-#ifdef IMGUI_IMPL_METAL_CPP_EXTENSIONS
-// #include <AppKit/AppKit.hpp>
-#ifndef __OBJC__
-
-IMGUI_IMPL_API bool ImGui_ImplOSX_Init(void* _Nonnull view);
-IMGUI_IMPL_API void ImGui_ImplOSX_Shutdown();
-IMGUI_IMPL_API void ImGui_ImplOSX_NewFrame(void* _Nullable view);
-
-#endif
-#endif
-
-#endif // #ifndef IMGUI_DISABLE