1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
|
#include "synth_gui.h"
#define RAYGUI_IMPLEMENTATION
#include "raygui.h"
//#include "raylib.h"
void
draw_text(synth_t * synth, Font f, int x, int y)
{
char buf[64];
int count = 0;
float text_size = 10;
int offset = 12;
snprintf(buf, sizeof buf, "lfo freq %.4f", synth->cc_lfo_freq.value);
DrawText(buf, x, y + offset * count++, text_size, GRAY);
snprintf(buf, sizeof buf, "lfo amp %.4f", synth->cc_lfo_amp.value);
DrawText(buf, x, y + offset * count++, text_size, GRAY);
snprintf(buf, sizeof buf, "filter reso %.4f", synth->cc_resonance.value);
DrawText(buf, x, y + offset * count++, text_size, GRAY);
snprintf(buf, sizeof buf, "filter cutoff %.1f", synth->cc_cutoff.value);
DrawText(buf, x, y + offset * count++, text_size, GRAY);
snprintf(buf, sizeof buf, "extra pitch %.4f", synth->cc_pitch.value);
DrawText(buf, x, y + offset * count++, text_size, GRAY);
DrawRectangleLines(x - 6, y - 3, 120, 3 + (count * offset) + 3, GRAY);
}
void
mouse(void *synthData, PaStream *stream)
{
synth_t * synth = (synth_t *)synthData;
float m = GetMouseWheelMove();
int x = 0;
if (m < 0) x = -1;
else if (m > 0) x = 1;
int y = GetMouseY();
if (x) {
if (y > 20 && y <= 32) {
cc_step(&synth->cc_lfo_freq, x);
} else if (y > 32 && y <= 44) {
cc_step(&synth->cc_lfo_amp, x);
} else if (y > 44 && y <= 56) {
cc_step(&synth->cc_resonance, x);
} else if (y > 56 && y <= 68) {
cc_step(&synth->cc_cutoff, x);
} else if (y > 68 && y <= 80) {
cc_step(&synth->cc_pitch, x);
}
}
}
void
keyboard(void *synthData, PaStream *stream)
{
synth_t * synth = (synth_t *)synthData;
int keys[] = {KEY_Q, KEY_TWO, KEY_W, KEY_THREE, KEY_E, KEY_R, KEY_FIVE, KEY_T, KEY_SIX, KEY_Y, KEY_SEVEN, KEY_U, KEY_I, KEY_NINE, KEY_O, KEY_ZERO, KEY_P, KEY_LEFT_BRACKET, KEY_EQUAL, KEY_RIGHT_BRACKET, 0};
float note;
for (int i = 0; keys[i]; i++) {
if (IsKeyPressed(keys[i])) {
//printf("Note On : %s[%d] %fHz\n", int_to_note(i % 12), (synth->octave + (i / 12)) % 8, note);
synth->midi_note[i].freq = 16.35160 * pow(2, (synth->octave + i / 12.0));
//synth->midi_note[i].freq = notes[i % 12][(synth->octave + (i / 12)) % 8];
synth->midi_note[i].channel = -1;
synth->midi_note[i].noteOn = Pa_GetStreamTime(synth->stream);
synth->midi_note[i].noteOff = 0;
synth->midi_note[i].velocity = 1.0;
synth->midi_note[i].elapsed = 0;
synth->midi_note[i].active = 1;
//synth->adsr.elapsed = 0;
synth->active = 1;
}
}
for (int i = 0; keys[i]; i++) {
if (IsKeyReleased(keys[i])) {
synth->midi_note[i].noteOff = Pa_GetStreamTime(synth->stream);
synth->midi_note[i].noteOffSample = synth->midi_note[i].elapsed;
note = notes[i % 12][(synth->octave + (i / 12)) % 8];
}
}
int mods[] = {KEY_Z, KEY_X, KEY_C, KEY_V, KEY_B, KEY_N, KEY_M, 0};
synth->modi = 0;
for (int i = 0; mods[i]; i++) {
if (IsKeyDown(mods[i])) {
synth->modifiers[synth->modi++] = mods[i];
}
}
if (IsKeyDown(265)) { // up
for (int i = 0; i < synth->modi; i++) {
if (synth->modifiers[i] == KEY_Z) {
cc_step(&synth->cc_cutoff, 1);
}
if (synth->modifiers[i] == KEY_X) {
cc_step(&synth->cc_resonance, 1);
}
if (synth->modifiers[i] == KEY_C) {
cc_step(&synth->cc_pitch, 1);
}
if (synth->modifiers[i] == KEY_V) {
cc_step(&synth->cc_lfo_freq, 1);
}
if (synth->modifiers[i] == KEY_B) {
cc_step(&synth->cc_lfo_amp, 1);
}
}
}
if (IsKeyDown(264)) { // down
for (int i = 0; i < synth->modi; i++) {
if (synth->modifiers[i] == KEY_Z) {
cc_step(&synth->cc_cutoff, -1);
}
if (synth->modifiers[i] == KEY_X) {
cc_step(&synth->cc_resonance, -1);
}
if (synth->modifiers[i] == KEY_C) {
cc_step(&synth->cc_pitch, -1);
}
if (synth->modifiers[i] == KEY_V) {
cc_step(&synth->cc_lfo_freq, -1);
}
if (synth->modifiers[i] == KEY_B) {
cc_step(&synth->cc_lfo_amp, -1);
}
}
}
if (IsKeyDown(KEY_ENTER)) { // down
for (int i = 0; i < synth->modi; i++) {
if (synth->modifiers[i] == KEY_Z) {
cc_reset(&synth->cc_cutoff);
}
if (synth->modifiers[i] == KEY_X) {
cc_reset(&synth->cc_resonance);
}
if (synth->modifiers[i] == KEY_C) {
cc_reset(&synth->cc_pitch);
}
if (synth->modifiers[i] == KEY_V) {
cc_reset(&synth->cc_lfo_freq);
}
if (synth->modifiers[i] == KEY_B) {
cc_reset(&synth->cc_lfo_amp);
}
}
}
}
void
draw_bars(synth_t * synth, int x, int y, int width, int height, int offset)
{
char buf[64];
int count = 0;
snprintf(buf, sizeof buf, "%.3f", synth->adsr.a);
synth->adsr.a = GuiSlider((Rectangle){ x, y + count++ * (height + offset), width, height }, "A: ", buf, synth->adsr.a , 0.00001f, 2.0f);
snprintf(buf, sizeof buf, "%.3f", synth->adsr.peak);
synth->adsr.peak = GuiSlider((Rectangle){ x, y + count++ * (height + offset), width, height }, "P: ", buf, synth->adsr.peak , 0.0f, 1.0f);
snprintf(buf, sizeof buf, "%.3f", synth->adsr.d);
synth->adsr.d = GuiSlider((Rectangle){ x, y + count++ * (height + offset), width, height }, "D: ", buf, synth->adsr.d , 0.001f, 2.0f);
snprintf(buf, sizeof buf, "%.3f", synth->adsr.s);
synth->adsr.s = GuiSlider((Rectangle){ x, y + count++ * (height + offset), width, height }, "S: ", buf, synth->adsr.s , 0.0f, 1.0f);
snprintf(buf, sizeof buf, "%.3f", synth->adsr.r);
synth->adsr.r = GuiSlider((Rectangle){ x, y + count++ * (height + offset), width, height }, "R: ", buf, synth->adsr.r , 0.001f, 3.0f);
snprintf(buf, sizeof buf, "%.3f", synth->cutoff);
synth->cutoff = GuiSliderBar((Rectangle){ x, y + count++ * (height + offset), width, height }, "fC: ", buf, synth->cutoff , 0.0f, 11000.0f);
/* snprintf(buf, sizeof buf, "%.3f", synth->resonance); */
/* synth->resonance = GuiSliderBar((Rectangle){ x, y + count++ * (height + offset), width, height }, "fR: ", buf, synth->resonance , 0.001f, 5.0f); */
snprintf(buf, sizeof buf, "%.3f", synth->lfo.freq);
synth->lfo.freq = GuiSliderBar((Rectangle){ x, y + count++ * (height + offset), width, height }, "lfo freq: ", buf, synth->lfo.freq , 0.001f, 10.0f);
snprintf(buf, sizeof buf, "%.3f", synth->lfo.amp);
synth->lfo.amp = GuiSliderBar((Rectangle){ x, y + count++ * (height + offset), width, height }, "lfo amp: ", buf, synth->lfo.amp , 0.0f, 0.93f);
snprintf(buf, sizeof buf, "%.3f", synth->gain);
synth->gain = GuiSlider((Rectangle){ x, y + count++ * (height + offset), width, height }, "gain: ", buf, synth->gain , 0.0f, 2.0f);
snprintf(buf, sizeof buf, "%.3f", synth->del_feedback);
synth->del_feedback = GuiSlider((Rectangle){ x, y + count++ * (height + offset), width, height }, "fb: ", buf, synth->del_feedback , 0.0f, 1.0f);
snprintf(buf, sizeof buf, "%.3f", synth->del_time);
synth->del_time = GuiSlider((Rectangle){ x, y + count++ * (height + offset), width, height }, "del_time: ", buf, synth->del_time , 0.0f, 0.1f);
}
void
draw_signals(synth_t * synth, int x, int y, int width, int height)
{
DrawRectangleLines(x, y, width, height, BLACK);
int point_radius = 1.5;
//GuiSpinner((Rectangle){ x+ 100, y - 24 - 6, 100, 24 }, "rate divider: ", &(synth->viz.sample_rate_divider), 1, 10, 0);
for (int i = x; i < WIDTH - x; i++) {
if (synth->viz.wave[i - x] > 1 || synth->viz.wave[i - x] < -1)
DrawCircle(i , y + height / 2 + floor(50 * synth->viz.wave[i - x]), point_radius, RED);
else if (synth->viz.wave[i - x] >= 0.99 || synth->viz.wave[i - x] <= -0.99)
DrawCircle(i , y + height / 2 + floor(50 * synth->viz.wave[i - x]), point_radius, MAGENTA);
else
DrawCircle(i , y + height / 2 + floor(50 * synth->viz.wave[i - x]), point_radius, RAYWHITE);
}
int c = 0;
for (int i = 0; i < MIDI_NOTES; i++) {
if (!synth->midi_note[i].active) continue;
c++;
}
int x_prev = x;
for (int i = 0; i < MIDI_NOTES; i++) {
if (!synth->midi_note[i].active)
continue;
int rec_y = y + height - 1 +
4.5 * floor( (WIDTH / 24) *
- fix_adsr(&synth->adsr,
synth->midi_note[i].noteOn,
synth->midi_note[i].noteOff,
synth->midi_note[i].elapsed,
synth->midi_note[i].noteOffSample));
int rec_width = (WIDTH - x - x) / c;
int rec_height = HEIGHT - rec_y;
//DrawLine(x_prev, v, x_prev + (WIDTH - x) / c, v , WHITE);
DrawRectangleGradientV(x_prev, rec_y, rec_width, rec_height, ColorAlpha(GREEN, .2) ,ColorAlpha(RED, .2));
DrawRectangleLines(x_prev, rec_y, rec_width, rec_height, GRAY);
x_prev += rec_width;
}
}
void
rayrun(void *synthData){
synth_t * synth = (synth_t *)synthData;
PaTime current_time = 0;
PaTime prev_time = 0;
InitWindow(WIDTH, HEIGHT, "Raylib synth");
Font f = LoadFont("/usr/share/fonts/TTF/DejaVuSans.ttf");
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
while (!WindowShouldClose()) {
keyboard(synth, synth->stream);
mouse(synth, synth->stream);
int prec = 100000;
if (IsKeyPressed(KEY_ENTER)) {
synth->multi = !synth->multi;
}
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(BLACK);
// GUI
char buf[64];
draw_bars(synth, 33, 20, 256, 20, 4);
draw_text(synth, f, WIDTH / 2 - 108, 20);
if ( GuiButton((Rectangle){ WIDTH / 2 - 108, 150 - 6 - 6 + 42, 216, 6 }, "")) {
synth->x = 1;
}
snprintf(buf, sizeof buf, "%.1f", synth->x);
synth->x = GuiSlider((Rectangle){ WIDTH / 2 - 108, 150 + 42, 216, 24 }, "x", buf, synth->x , 0.0f, 2.0f);
synth->filter = GuiToggle((Rectangle){ WIDTH - 100 - 50 - 100 - 50 , 50 , 100, 24 }, "FILTER", synth->filter);
GuiSpinner((Rectangle){ WIDTH - 100 - 50 , 50, 100, 24 }, "oct: ", &(synth->octave), 0, 7, 0);
snprintf(buf, sizeof buf, "generator %d --> ", synth->geni);
GuiSpinner((Rectangle){ WIDTH - 100 - 50 , 50 + 24 + 6, 100, 24 }, buf, &(synth->geni), 0, 6, 0);
synth->clamp = GuiToggle((Rectangle){ WIDTH - 100 - 50, 50 + 24 + 6 + 24 + 6, 100, 24 }, "clamp", synth->clamp);
synth->delay = GuiToggle((Rectangle){ WIDTH - 100 - 50, 50 + 24 + 6 + 24 + 6 + 24 + 6, 100, 24 }, "delay", synth->delay);
// signals
draw_signals(synth, 20, 390, WIDTH - 2*20, 200);
//DrawText("THE SYNTH!!!!!!!!!!!!!!!!!!1", WIDTH / 2 - 100, 50, 20, LIGHTGRAY);
/* DrawText("KEYBOARD: Q .. ]", WIDTH / 2 -300, HEIGHT - 300 - 50, 20, LIGHTGRAY); */
/* snprintf(buf, sizeof buf, "stream time: %f", Pa_GetStreamTime(synth->stream)); */
/* DrawText(buf, WIDTH / 2 -300, HEIGHT - 300, 11, LIGHTGRAY); */
EndDrawing();
//----------------------------------------------------------------------------------
current_time = Pa_GetStreamTime(synth->stream);
//printf("%f :: %ld\n", current_time - prev_time, phase);
prev_time = current_time;
}
CloseWindow();
}
|