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#include "osc.h"
osc_t OSC_sqr = {
.name = "f_sqr",
.len = 1,
.start = 0,
.end = 1,
};
float
osc_sqr(float offset)
{
return offset < 0.5 ? -1 : 1;
}
float
osc_sqr_next(float f, float offset)
{
return osc_next_offset(&OSC_sqr, f, offset);
}
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