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#ifndef SYNTH_ENGINE_H
#define SYNTH_ENGINE_H

#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#include <portaudio.h>

#include "notes.h"
#include "filter.h"
#include "adsr.h"
#include "control.h"

//#define SAMPLE_RATE   (44100)
#define SAMPLE_RATE   (48000)
#define FRAMES_PER_BUFFER  (256)

#define VIZ_BUF 1024

#define WIDTH 1024
#define HEIGHT 600

#define MIDI_NOTES 128

#ifndef M_PI
#define M_PI  (3.14159265)
#endif

typedef struct lfo_t {
  float freq;
  float amp;
  unsigned long long elapsed;
} lfo_t;

typedef struct midi_note_t {
  float freq;
  int channel;
  PaTime noteOn;
  PaTime noteOff;
  float velocity; // normalized
  unsigned long long elapsed;
  adsr_t * adsr;
  int active;
} midi_note_t;

typedef struct viz_t {
  int sample_rate_divider;
  float wave[VIZ_BUF];
  int wi;
} viz_t;

typedef struct {
  PaStream *stream;

  cc_t * ccs[128];
  int cci;
  
  cc_t cc_pitch;
  cc_t cc_cutoff;
  cc_t cc_resonance;
  cc_t cc_lfo_freq;
  
  float freq_offset;
  float gain;
  float x;

  midi_note_t midi_note[MIDI_NOTES];

  adsr_t adsr;

  lfo_t lfo;

  int octave;

  int poly;
  int multi;
  int filter;
  int clamp;

  int modifiers[16];
  int modi;

  float (*gen[4]) (float freq, unsigned long long phase, float x, unsigned int sample_rate);
  int geni;

  float cutoff;

  BWLowPass* fff;
  BWBandStop* fff2;

  int active;
  
  viz_t viz;
} synth_t;

void init_synth(synth_t * synth);
void free_synth(synth_t * synth);

#endif /* SYNTH_ENGINE_H */