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#ifndef SYNTH_ENGINE_H
#define SYNTH_ENGINE_H
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#include <portaudio.h>
#include "notes.h"
#include "filter.h"
#include "adsr.h"
#include "control.h"
//#define SAMPLE_RATE (44100)
#define SAMPLE_RATE (48000)
#define FRAMES_PER_BUFFER (256)
#define VIZ_BUF 1024
#define WIDTH 1024
#define HEIGHT 600
#define MIDI_NOTES 128
#ifndef M_PI
#define M_PI (3.14159265)
#endif
typedef struct lfo_t {
float freq;
float amp;
unsigned long long elapsed;
} lfo_t;
typedef struct midi_note_t {
float freq;
int channel;
PaTime noteOn;
PaTime noteOff;
float velocity; // normalized
unsigned long long elapsed;
adsr_t * adsr;
int active;
} midi_note_t;
typedef struct viz_t {
int sample_rate_divider;
float wave[VIZ_BUF];
int wi;
} viz_t;
typedef struct {
PaStream *stream;
cc_t * ccs[128];
int cci;
cc_t cc_pitch;
cc_t cc_cutoff;
cc_t cc_resonance;
cc_t cc_lfo_freq;
float freq_offset;
float gain;
float x;
midi_note_t midi_note[MIDI_NOTES];
adsr_t adsr;
lfo_t lfo;
int octave;
int poly;
int multi;
int filter;
int clamp;
int modifiers[16];
int modi;
float (*gen[4]) (float freq, unsigned long long phase, float x, unsigned int sample_rate);
int geni;
float cutoff;
BWLowPass* fff;
BWBandStop* fff2;
int active;
viz_t viz;
} synth_t;
void init_synth(synth_t * synth);
void free_synth(synth_t * synth);
#endif /* SYNTH_ENGINE_H */
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