summaryrefslogtreecommitdiffstats
path: root/src/shader.vert
blob: 6c050ac4121987951e1ea85fbc1b20fdb7457f66 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
#version 450

layout(binding = 0) uniform UniformBufferObject {
  mat4 model;
  mat4 view;
  mat4 proj;
  vec2 resolution;
} ubo;

layout(location = 0) in vec3 inPosition;
layout(location = 1) in vec3 inColor;
layout(location = 2) in vec2 inTexCoord;

layout(location = 0) out vec3 fragColor;
layout(location = 1) out vec2 fragTexCoord;

void main() {
  gl_Position = ubo.proj * ubo.view * ubo.model * vec4(inPosition, 1.0);
  //gl_Position = vec4(inPosition * 2, 1.0);
  gl_PointSize = 10.0f;

  fragColor = inColor;
  fragTexCoord = inTexCoord;
}