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-rw-r--r--src/b.h17
-rw-r--r--src/render.c62
-rw-r--r--src/vksetup.h6
3 files changed, 49 insertions, 36 deletions
diff --git a/src/b.h b/src/b.h
index e89c1cb..82bf223 100644
--- a/src/b.h
+++ b/src/b.h
@@ -49,6 +49,8 @@
typedef enum {
B_INFO,
+ B_CMD,
+ B_BUILDING,
B_CHANGE,
B_WARNING,
B_ERROR,
@@ -306,7 +308,7 @@ bool b_mkdir_if_not_exists(const char *path)
int result = mkdir(path, 0755);
if (result < 0) {
if (errno == EEXIST) {
- b_log(B_INFO, "directory `%s` already exists", path);
+ //b_log(B_INFO, "directory `%s` already exists", path);
return true;
}
b_log(B_ERROR, "could not create directory `%s`: %s", path, strerror(errno));
@@ -398,7 +400,7 @@ B_Proc b_cmd_run_async(B_Cmd cmd)
B_String_Builder sb = {0};
b_cmd_render(cmd, &sb);
b_sb_append_null(&sb);
- b_log(B_INFO, "CMD: %s", sb.items);
+ b_log(B_CMD, "%s", sb.items);
b_sb_free(sb);
memset(&sb, 0, sizeof(sb));
@@ -486,6 +488,12 @@ void b_log(B_Log_Level level, const char *fmt, ...)
case B_INFO:
fprintf(stderr, "[INFO] ");
break;
+ case B_CMD:
+ fprintf(stderr, "[CMD] ");
+ break;
+ case B_BUILDING:
+ fprintf(stderr, "[BUILDING] ");
+ break;
case B_CHANGE:
fprintf(stderr, "[CHANGE] ");
break;
@@ -712,7 +720,10 @@ int b_needs_rebuild(const char *output_path, const char **input_paths, size_t in
if (stat(output_path, &statbuf) < 0) {
// NOTE: if output does not exist it 100% must be rebuilt
- if (errno == ENOENT) return 1;
+ if (errno == ENOENT) {
+ b_log(B_BUILDING, "%s", output_path);
+ return 1;
+ }
b_log(B_ERROR, "could not stat %s: %s", output_path, strerror(errno));
return -1;
}
diff --git a/src/render.c b/src/render.c
index 4893d64..2558bd4 100644
--- a/src/render.c
+++ b/src/render.c
@@ -13,9 +13,9 @@
#include <vulkan/vulkan.h>
-#define VMA_STATIC_VULKAN_FUNCTIONS 0
-#define VMA_DYNAMIC_VULKAN_FUNCTIONS 1
-#include "vk_mem_alloc.h"
+/* #define VMA_STATIC_VULKAN_FUNCTIONS 0 */
+/* #define VMA_DYNAMIC_VULKAN_FUNCTIONS 1 */
+/* #include "vk_mem_alloc.h" */
#define STB_IMAGE_IMPLEMENTATION
#include <stb_image.h>
@@ -1626,7 +1626,6 @@ draw_frame()
float dt = time - prev_time;
-
vkWaitForFences(s.vk.device, 1, &s.frames[currentFrame].in_flight_fence, VK_TRUE, UINT64_MAX);
uint32_t imageIndex;
@@ -1696,47 +1695,44 @@ main(int argc, char* argv[])
init_state(&s);
if (!init()) {
vk_log(VK_INFO, "Failed to initialize!\n");
+ abort();
}
- else {
- init_vulkan();
- bool quit = false;
+ init_vulkan();
+ bool quit = false;
- /* VMA POC */
- VmaVulkanFunctions vulkanFunctions = {0};
- vulkanFunctions.vkGetInstanceProcAddr = &vkGetInstanceProcAddr;
- vulkanFunctions.vkGetDeviceProcAddr = &vkGetDeviceProcAddr;
- VmaAllocatorCreateInfo allocatorCreateInfo = {0};
- allocatorCreateInfo.flags = VMA_ALLOCATOR_CREATE_EXT_MEMORY_BUDGET_BIT;
- allocatorCreateInfo.vulkanApiVersion = VK_API_VERSION_1_2;
- allocatorCreateInfo.physicalDevice = s.vk.physical_device;
- allocatorCreateInfo.device = s.vk.device;
- allocatorCreateInfo.instance = s.vk.instance;
- allocatorCreateInfo.pVulkanFunctions = &vulkanFunctions;
+ /* VMA POC */
+ VmaVulkanFunctions vulkanFunctions = {0};
+ vulkanFunctions.vkGetInstanceProcAddr = &vkGetInstanceProcAddr;
+ vulkanFunctions.vkGetDeviceProcAddr = &vkGetDeviceProcAddr;
- VmaAllocator allocator;
- vmaCreateAllocator(&allocatorCreateInfo, &allocator);
+ VmaAllocatorCreateInfo allocatorCreateInfo = {0};
+ allocatorCreateInfo.flags = VMA_ALLOCATOR_CREATE_EXT_MEMORY_BUDGET_BIT;
+ allocatorCreateInfo.vulkanApiVersion = VK_API_VERSION_1_2;
+ allocatorCreateInfo.physicalDevice = s.vk.physical_device;
+ allocatorCreateInfo.device = s.vk.device;
+ allocatorCreateInfo.instance = s.vk.instance;
+ allocatorCreateInfo.pVulkanFunctions = &vulkanFunctions;
- // Entire program...
+ vmaCreateAllocator(&allocatorCreateInfo, &s.vk.allocator);
- // At the end, don't forget to:
- vmaDestroyAllocator(allocator);
+ // At the end, don't forget to:
- // Game loop
- update_camera(0, 0);
- while (!quit) {
- handle_input(&quit);
- imgui_new_frame(s.vk);
- draw_frame();
- //SDL_Delay(16);
- }
+ update_camera(0, 0);
- close_vulkan();
+ // Game loop
+ while (!quit) {
+ handle_input(&quit);
+ imgui_new_frame(s.vk);
+ draw_frame();
+ //SDL_Delay(16);
}
- // Free resources and close SDL
+ vmaDestroyAllocator(s.vk.allocator);
+
+ close_vulkan();
closeSDL();
return 0;
diff --git a/src/vksetup.h b/src/vksetup.h
index 273a785..608975b 100644
--- a/src/vksetup.h
+++ b/src/vksetup.h
@@ -47,6 +47,10 @@
#include <shaderc/shaderc.h>
+#define VMA_STATIC_VULKAN_FUNCTIONS 0
+#define VMA_DYNAMIC_VULKAN_FUNCTIONS 1
+#include "vk_mem_alloc.h"
+
#include "../lib/cglm/include/cglm/cglm.h"
#define VK_ARRAY_LEN(arr) sizeof((arr))/sizeof((arr)[0])
@@ -192,6 +196,8 @@ typedef struct vks_context {
vks_image color_image;
vks_image depth_image;
+ VmaAllocator allocator;
+
VkSampleCountFlagBits msaa_samples;
} vks_context;