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-rw-r--r--src/cplusplus.cpp29
-rw-r--r--src/cplusplus.h4
-rw-r--r--src/render.c200
-rw-r--r--src/shader.frag13
-rw-r--r--src/vksetup.h81
5 files changed, 165 insertions, 162 deletions
diff --git a/src/cplusplus.cpp b/src/cplusplus.cpp
index 750a5bf..35876f5 100644
--- a/src/cplusplus.cpp
+++ b/src/cplusplus.cpp
@@ -2,6 +2,9 @@
#include "cplusplus.h"
#include "vksetup.h"
+#define VMA_DEBUG_INITIALIZE_ALLOCATIONS 1
+#define VMA_STATIC_VULKAN_FUNCTIONS 0
+#define VMA_DYNAMIC_VULKAN_FUNCTIONS 1
#define VMA_IMPLEMENTATION
#include "vk_mem_alloc.h"
@@ -39,10 +42,12 @@ imgui_new_frame(vks_context vk)
ImGui::NewFrame();
-
+
ImGui::ShowDemoWindow();
-}
+ ImGui::Text("dear imgui says hello! (%s) (%d)", IMGUI_VERSION, IMGUI_VERSION_NUM);
+
+}
bool
imgui_proc_event(SDL_Event* e)
@@ -52,7 +57,7 @@ imgui_proc_event(SDL_Event* e)
static VkDescriptorPool imguiPool;
void
-init_imgui(vks_context vk)
+init_imgui(vks_context *vk)
{
VkDescriptorPoolSize pool_sizes[] = {
{ VK_DESCRIPTOR_TYPE_SAMPLER, 1000 },
@@ -75,7 +80,7 @@ init_imgui(vks_context vk)
pool_info.poolSizeCount = std::size(pool_sizes);
pool_info.pPoolSizes = pool_sizes;
- VK_CHECK(vkCreateDescriptorPool(vk.device, &pool_info, nullptr, &imguiPool));
+ VK_CHECK(vkCreateDescriptorPool(vk->device, &pool_info, nullptr, &imguiPool));
IMGUI_CHECKVERSION();
ImGui::CreateContext();
@@ -84,27 +89,27 @@ init_imgui(vks_context vk)
io.ConfigFlags |=
ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
- ImGui_ImplSDL2_InitForVulkan(vk.window);
+ ImGui_ImplSDL2_InitForVulkan(vk->window);
ImGui_ImplVulkan_InitInfo init_info = {};
- init_info.Instance = vk.instance;
- init_info.PhysicalDevice = vk.physical_device;
- init_info.Device = vk.device;
+ init_info.Instance = vk->instance;
+ init_info.PhysicalDevice = vk->physical_device;
+ init_info.Device = vk->device;
//init_info.QueueFamily = ;
- init_info.Queue = vk.graphics_and_compute_queue;
+ init_info.Queue = vk->graphics_and_compute_queue;
//init_info.PipelineCache = YOUR_PIPELINE_CACHE;
init_info.DescriptorPool = imguiPool;
init_info.Subpass = 0;
init_info.MinImageCount = 2;
init_info.ImageCount = 2;
- init_info.MSAASamples = vk.msaa_samples;
+ init_info.MSAASamples = vk->msaa_samples;
init_info.CheckVkResultFn = check_vk_result;
init_info.UseDynamicRendering = true;
//init_info.
init_info.PipelineRenderingCreateInfo.sType =
VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO_KHR;
init_info.PipelineRenderingCreateInfo.colorAttachmentCount = 1;
- init_info.PipelineRenderingCreateInfo.pColorAttachmentFormats = &vk.swapchain.image_format;
- init_info.PipelineRenderingCreateInfo.depthAttachmentFormat = findDepthFormat(vk);
+ init_info.PipelineRenderingCreateInfo.pColorAttachmentFormats = &vk->swapchain.image_format;
+ init_info.PipelineRenderingCreateInfo.depthAttachmentFormat = findDepthFormat(*vk);
ImGui_ImplVulkan_Init(&init_info);
// (this gets a bit more complicated, see example app for full reference)
diff --git a/src/cplusplus.h b/src/cplusplus.h
index 23d6a87..31c6fcd 100644
--- a/src/cplusplus.h
+++ b/src/cplusplus.h
@@ -2,7 +2,7 @@
#define CPLUSPLUS_H
//#undef VKSETUP_IMPLEMENTATION
-#include "vksetup.h"
+#include "vksetup.h"
#ifdef __cplusplus
extern "C" {
@@ -11,7 +11,7 @@ extern "C" {
// cpp funcs
void imgui_destroy(vks_context vk);
-void init_imgui(vks_context vk);
+void init_imgui(vks_context *vk);
bool imgui_proc_event(SDL_Event* e);
diff --git a/src/render.c b/src/render.c
index 2558bd4..cb4203b 100644
--- a/src/render.c
+++ b/src/render.c
@@ -30,6 +30,10 @@
//#include "vkutil.h"
#include "state.h"
+#define VMA_STATIC_VULKAN_FUNCTIONS 0
+#define VMA_DYNAMIC_VULKAN_FUNCTIONS 1
+#include "vk_mem_alloc.h"
+
#define MODEL_PATH "assets/human.obj"
#define TEXTURE_PATH "assets/viking_room.png"
@@ -745,28 +749,24 @@ vulkan_create_vertex_buffer()
VkDeviceSize bufferSize = sizeof(s.vertices[0]) * s.vertices_count;
/* VkDeviceSize bufferSize = sizeof(vertices[0]) * VERTICES_SIZE; */
- vks_buffer stagingBuffer = {0};
-
- vks_create_buffer(s.vk, bufferSize,
- VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
- VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
- &stagingBuffer);
-
- void *data;
- VK_CHECK(vkMapMemory(s.vk.device, stagingBuffer.memory, 0, bufferSize, 0, &data));
- // memcpy(data, vertices, (size_t) bufferSize);
- memcpy(data, s.vertices, (size_t) bufferSize);
- vkUnmapMemory(s.vk.device, stagingBuffer.memory);
-
- vks_create_buffer(s.vk, bufferSize,
- VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
- VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
- &s.vertex_buffer);
-
- vks_copy_buffer(s.vk, stagingBuffer.handle, s.vertex_buffer.handle, bufferSize);
+ VkBufferCreateInfo bufferInfo = { 0 };
+ bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
+ bufferInfo.size = bufferSize;
+ bufferInfo.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
+ bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
- vkDestroyBuffer(s.vk.device, stagingBuffer.handle, NULL);
- vkFreeMemory(s.vk.device, stagingBuffer.memory, NULL);
+ VmaAllocationCreateInfo allocCreateInfo = {0};
+ allocCreateInfo.usage = VMA_MEMORY_USAGE_AUTO;
+ allocCreateInfo.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
+
+ vmaCreateBuffer(s.vk.allocator,
+ &bufferInfo,
+ &allocCreateInfo,
+ &s.vertex_buffer.handle,
+ &s.vertex_buffer.allocation,
+ NULL);
+
+ vmaCopyMemoryToAllocation(s.vk.allocator, s.vertices, s.vertex_buffer.allocation, 0, (size_t)bufferSize);
}
void
@@ -775,28 +775,24 @@ vulkan_create_index_buffer()
VkDeviceSize bufferSize = sizeof(s.indices[0]) * s.indices_count;
/* VkDeviceSize bufferSize = sizeof(indices[0]) * INDICES_SIZE; */
- vks_buffer stagingBuffer = {0};
-
- vks_create_buffer(s.vk, bufferSize,
- VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
- VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
- &stagingBuffer);
-
- void* data;
- VK_CHECK(vkMapMemory(s.vk.device, stagingBuffer.memory, 0, bufferSize, 0, &data));
- memcpy(data, s.indices, (size_t) bufferSize);
- /* memcpy(data, indices, (size_t) bufferSize); */
- vkUnmapMemory(s.vk.device, stagingBuffer.memory);
-
- vks_create_buffer(s.vk, bufferSize,
- VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
- VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
- &s.index_buffer);
-
- vks_copy_buffer(s.vk, stagingBuffer.handle, s.index_buffer.handle, bufferSize);
+ VkBufferCreateInfo bufferInfo = { 0 };
+ bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
+ bufferInfo.size = bufferSize;
+ bufferInfo.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT;
+ bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
- vkDestroyBuffer(s.vk.device, stagingBuffer.handle, NULL);
- vkFreeMemory(s.vk.device, stagingBuffer.memory, NULL);
+ VmaAllocationCreateInfo allocCreateInfo = {0};
+ allocCreateInfo.usage = VMA_MEMORY_USAGE_AUTO;
+ allocCreateInfo.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
+
+ vmaCreateBuffer(s.vk.allocator,
+ &bufferInfo,
+ &allocCreateInfo,
+ &s.index_buffer.handle,
+ &s.index_buffer.allocation,
+ NULL);
+
+ vmaCopyMemoryToAllocation(s.vk.allocator, s.indices, s.index_buffer.allocation, 0, (size_t)bufferSize);
}
void
@@ -833,12 +829,30 @@ vulkan_create_uniform_buffers()
VkDeviceSize bufferSize = sizeof(UniformBufferObject);
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
- vks_create_buffer(s.vk, bufferSize,
- VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
- VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
- &s.frames[i].uniform_buffer);
- VK_CHECK(vkMapMemory(s.vk.device, s.frames[i].uniform_buffer.memory, 0, bufferSize, 0, &s.frames[i].uniform_buffer_mapped));
+ VkBufferCreateInfo bufferInfo = { 0 };
+ bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
+ bufferInfo.size = bufferSize;
+ bufferInfo.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
+ bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
+
+
+ VmaAllocationCreateInfo allocCreateInfo = {0};
+ allocCreateInfo.usage = VMA_MEMORY_USAGE_AUTO;
+ allocCreateInfo.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT;
+
+ //if (properties & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT)
+
+ VmaAllocationInfo allocInfo;
+
+ vmaCreateBuffer(s.vk.allocator,
+ &bufferInfo,
+ &allocCreateInfo,
+ &s.frames[i].uniform_buffer.handle,
+ &s.frames[i].uniform_buffer.allocation,
+ &allocInfo);
+
+ s.frames[i].uniform_buffer_mapped = allocInfo.pMappedData;
}
}
@@ -942,35 +956,6 @@ vulkan_create_descriptor_sets()
}
void
-cleanupSwapChain()
-{
- vkDestroyImageView(s.vk.device, s.vk.color_image.view, NULL);
- vkDestroyImage(s.vk.device, s.vk.color_image.handle, NULL);
- vkFreeMemory(s.vk.device, s.vk.color_image.memory, NULL);
-
- vkDestroyImageView(s.vk.device, s.vk.depth_image.view, NULL);
- vkDestroyImage(s.vk.device, s.vk.depth_image.handle, NULL);
- vkFreeMemory(s.vk.device, s.vk.depth_image.memory, NULL);
-
- for (uint32_t i = 0; i < s.vk.swapchain.image_count; i++) {
- vkDestroyImageView(s.vk.device, s.vk.swapchain.image_views[i], NULL);
- }
- vkDestroySwapchainKHR(s.vk.device, s.vk.swapchain.handle, NULL);
-}
-
-void
-recreateSwapChain()
-{
- vkDeviceWaitIdle(s.vk.device);
-
- vks_cleanup_swapchain(s.vk);
-
- _vulkan_create_swap_chain(&s.vk);
- _vulkan_create_color_resources(&s.vk);
- _vulkan_create_depth_resources(&s.vk);
-}
-
-void
recreate_graphics_pipeline()
{
vks_recreate_swapchain(&s.vk);
@@ -1133,13 +1118,25 @@ vulkan_create_texture_image()
vk_log(VK_ERROR, "failed to load texture image!\n");
}
+ VkBufferCreateInfo bufferInfo = { 0 };
+ bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
+ bufferInfo.size = imageSize;
+ bufferInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
+ bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
+
+ VmaAllocationCreateInfo allocCreateInfo = {0};
+ allocCreateInfo.usage = VMA_MEMORY_USAGE_AUTO;
+ allocCreateInfo.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
+
vks_buffer stagingBuffer = {0};
+ vmaCreateBuffer(s.vk.allocator,
+ &bufferInfo,
+ &allocCreateInfo,
+ &stagingBuffer.handle,
+ &stagingBuffer.allocation,
+ NULL);
- vks_create_buffer(s.vk, imageSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, &stagingBuffer);
- void *data;
- vkMapMemory(s.vk.device, stagingBuffer.memory, 0, imageSize, 0, &data);
- memcpy(data, pixels, (size_t)imageSize);
- vkUnmapMemory(s.vk.device, stagingBuffer.memory);
+ vmaCopyMemoryToAllocation(s.vk.allocator, pixels, stagingBuffer.allocation, 0, (size_t)imageSize);
stbi_image_free(pixels);
@@ -1178,8 +1175,7 @@ vulkan_create_texture_image()
vks_transition_image_layout(s.vk, &transition_info);
- vkDestroyBuffer(s.vk.device, stagingBuffer.handle, NULL);
- vkFreeMemory(s.vk.device, stagingBuffer.memory, NULL);
+ vmaDestroyBuffer(s.vk.allocator, stagingBuffer.handle, stagingBuffer.allocation);
s.texture_image.view = vks_create_image_view(s.vk, s.texture_image.handle, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_ASPECT_COLOR_BIT, s.vk_mip_levels);
}
@@ -1483,7 +1479,7 @@ init_vulkan()
vk_log(VK_WARN, "====================================\n");
vks_create_vulkan_context(&s.vk);
-
+
vulkan_create_descriptor_set_layout();
vulkan_create_graphics_pipeline(s.polygon_mode);
@@ -1492,7 +1488,7 @@ init_vulkan()
vulkan_create_texture_image();
vulkan_create_texture_sampler();
- init_imgui(s.vk);
+ init_imgui(&s.vk);
load_model_obj();
//load_model_gltf();
@@ -1527,24 +1523,22 @@ close_vulkan()
vkDestroySampler(s.vk.device, s.vk_texture_sampler, NULL);
vkDestroyImageView(s.vk.device, s.texture_image.view, NULL);
- vkDestroyImage(s.vk.device, s.texture_image.handle, NULL);
- vkFreeMemory(s.vk.device, s.texture_image.memory, NULL);
+ vmaDestroyImage(s.vk.allocator, s.texture_image.handle, s.texture_image.allocation);
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
- vkDestroyBuffer(s.vk.device, s.frames[i].uniform_buffer.handle, NULL);
- vkFreeMemory(s.vk.device, s.frames[i].uniform_buffer.memory, NULL);
+ vmaDestroyBuffer(s.vk.allocator, s.frames[i].uniform_buffer.handle, s.frames[i].uniform_buffer.allocation);
}
vkDestroyDescriptorPool(s.vk.device, s.vk_descriptor_pool, NULL);
vkDestroyDescriptorSetLayout(s.vk.device, s.vk_descriptor_set_layout, NULL);
- vkDestroyBuffer(s.vk.device, s.vertex_buffer.handle, NULL);
- vkFreeMemory(s.vk.device, s.vertex_buffer.memory, NULL);
-
- vkDestroyBuffer(s.vk.device, s.index_buffer.handle, NULL);
- vkFreeMemory(s.vk.device, s.index_buffer.memory, NULL);
+ vmaDestroyBuffer(s.vk.allocator, s.vertex_buffer.handle, s.vertex_buffer.allocation);
+ vmaDestroyBuffer(s.vk.allocator, s.index_buffer.handle, s.index_buffer.allocation);
vkDestroyPipeline(s.vk.device, s.graphics_pipeline.handle, NULL);
vkDestroyPipelineLayout(s.vk.device, s.graphics_pipeline.layout, NULL);
+
+ vmaDestroyAllocator(s.vk.allocator);
+
vkDestroyDevice(s.vk.device, NULL);
vkDestroySurfaceKHR(s.vk.instance, s.vk.surface, NULL);
/* if (enable_validation_layers) { */
@@ -1702,22 +1696,6 @@ main(int argc, char* argv[])
bool quit = false;
-
- /* VMA POC */
- VmaVulkanFunctions vulkanFunctions = {0};
- vulkanFunctions.vkGetInstanceProcAddr = &vkGetInstanceProcAddr;
- vulkanFunctions.vkGetDeviceProcAddr = &vkGetDeviceProcAddr;
-
- VmaAllocatorCreateInfo allocatorCreateInfo = {0};
- allocatorCreateInfo.flags = VMA_ALLOCATOR_CREATE_EXT_MEMORY_BUDGET_BIT;
- allocatorCreateInfo.vulkanApiVersion = VK_API_VERSION_1_2;
- allocatorCreateInfo.physicalDevice = s.vk.physical_device;
- allocatorCreateInfo.device = s.vk.device;
- allocatorCreateInfo.instance = s.vk.instance;
- allocatorCreateInfo.pVulkanFunctions = &vulkanFunctions;
-
- vmaCreateAllocator(&allocatorCreateInfo, &s.vk.allocator);
-
// At the end, don't forget to:
update_camera(0, 0);
@@ -1730,8 +1708,6 @@ main(int argc, char* argv[])
//SDL_Delay(16);
}
- vmaDestroyAllocator(s.vk.allocator);
-
close_vulkan();
closeSDL();
diff --git a/src/shader.frag b/src/shader.frag
index 3e80e21..c29a640 100644
--- a/src/shader.frag
+++ b/src/shader.frag
@@ -55,10 +55,15 @@ float fbm(vec2 p) {
}
void main() {
- vec2 uv = gl_FragCoord.xy / ubo.resolution.xy;
- vec2 p = uv * 2.0 - vec2(1.0);
- float n = fbm(p * 5.0 - vec2(0.0, ubo.time * 2.0));
- outColor = vec4(n, n * 0.5, 0.0, 1.0) * vec4(texture(texSampler, fragTexCoord).rgb, 1.0);
+ vec2 uv = gl_FragCoord.xy / ubo.resolution.xy;
+ vec2 p = uv * 2.0 - vec2(1.0);
+ float n = fbm(p * 5.0 - vec2(0.0, ubo.time * 2.0));
+ // outColor = vec4(n, n * 0.5, 0.0, 1.0) * vec4(texture(texSampler, fragTexCoord).rgb, 1.0);
+ if (mod(gl_FragCoord.x, 20) > 19 || mod(gl_FragCoord.y, 20) > 19) {
+ outColor = vec4(0,0,0, 1);
+ } else {
+ outColor = vec4(n, n * 0.5, 0.0, 1.0);
+ }
}
// void main() {
diff --git a/src/vksetup.h b/src/vksetup.h
index 608975b..adf4699 100644
--- a/src/vksetup.h
+++ b/src/vksetup.h
@@ -47,8 +47,7 @@
#include <shaderc/shaderc.h>
-#define VMA_STATIC_VULKAN_FUNCTIONS 0
-#define VMA_DYNAMIC_VULKAN_FUNCTIONS 1
+
#include "vk_mem_alloc.h"
#include "../lib/cglm/include/cglm/cglm.h"
@@ -164,12 +163,14 @@ typedef struct vks_swapchain {
typedef struct vks_buffer {
VkBuffer handle;
VkDeviceMemory memory;
+ VmaAllocation allocation;
} vks_buffer;
typedef struct vks_image {
VkImage handle;
VkDeviceMemory memory;
VkImageView view;
+ VmaAllocation allocation;
} vks_image;
typedef struct vks_pipeline {
@@ -991,13 +992,11 @@ VKSDEF void
vks_cleanup_swapchain(const vks_context vk)
{
vkDestroyImageView(vk.device, vk.color_image.view, NULL);
- vkDestroyImage(vk.device, vk.color_image.handle, NULL);
- vkFreeMemory(vk.device, vk.color_image.memory, NULL);
+ vmaDestroyImage(vk.allocator, vk.color_image.handle, vk.color_image.allocation);
vkDestroyImageView(vk.device, vk.depth_image.view, NULL);
- vkDestroyImage(vk.device, vk.depth_image.handle, NULL);
- vkFreeMemory(vk.device, vk.depth_image.memory, NULL);
-
+ vmaDestroyImage(vk.allocator, vk.depth_image.handle, vk.depth_image.allocation);
+
for (uint32_t i = 0; i < vk.swapchain.image_count; i++) {
vkDestroyImageView(vk.device, vk.swapchain.image_views[i], NULL);
}
@@ -1040,12 +1039,29 @@ vks_create_vulkan_context(vks_context* vk)
/* TODO: Create vks_get_queue helpers?? */
_vulkan_create_logical_device(vk);
+
_vulkan_create_command_pool(vk);
/* Create swapchain */
/* TODO: Make swapchain api */
_vulkan_create_swap_chain(vk);
+
+ /* VMA POC */
+ VmaVulkanFunctions vulkanFunctions = {0};
+ vulkanFunctions.vkGetInstanceProcAddr = &vkGetInstanceProcAddr;
+ vulkanFunctions.vkGetDeviceProcAddr = &vkGetDeviceProcAddr;
+
+ VmaAllocatorCreateInfo allocatorCreateInfo = {0};
+ allocatorCreateInfo.flags = VMA_ALLOCATOR_CREATE_EXT_MEMORY_BUDGET_BIT;
+ allocatorCreateInfo.vulkanApiVersion = VK_API_VERSION_1_2;
+ allocatorCreateInfo.physicalDevice = vk->physical_device;
+ allocatorCreateInfo.device = vk->device;
+ allocatorCreateInfo.instance = vk->instance;
+ allocatorCreateInfo.pVulkanFunctions = &vulkanFunctions;
+
+ vmaCreateAllocator(&allocatorCreateInfo, &vk->allocator);
+
/* Create resources */
_vulkan_create_color_resources(vk);
_vulkan_create_depth_resources(vk);
@@ -1287,21 +1303,15 @@ vks_create_image(const vks_context vk,
imageInfo.samples = numSamples;
imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
- VK_CHECK(vkCreateImage(vk.device, &imageInfo, NULL, &image->handle));
+ VmaAllocationCreateInfo allocInfo = {0};
+ allocInfo.usage = VMA_MEMORY_USAGE_AUTO;
- VkMemoryRequirements memRequirements;
- vkGetImageMemoryRequirements(vk.device, image->handle, &memRequirements);
-
- VkMemoryAllocateInfo allocInfo = { 0 };
- allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
- allocInfo.allocationSize = memRequirements.size;
- allocInfo.memoryTypeIndex =
- _find_memory_type(vk, memRequirements.memoryTypeBits, properties);
-
- // TODO: group allocations etc... (allocations limited by hardware)
- VK_CHECK(vkAllocateMemory(vk.device, &allocInfo, NULL, &image->memory));
-
- vkBindImageMemory(vk.device, image->handle, image->memory, 0);
+ VK_CHECK(vmaCreateImage(vk.allocator,
+ &imageInfo,
+ &allocInfo,
+ &image->handle,
+ &image->allocation,
+ NULL));
}
VKSDEF void
@@ -1317,19 +1327,26 @@ vks_create_buffer(const vks_context vk,
bufferInfo.usage = usage;
bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
- VK_CHECK(vkCreateBuffer(vk.device, &bufferInfo, NULL, &buffer->handle));
- VkMemoryRequirements mem_requirements;
- vkGetBufferMemoryRequirements(vk.device, buffer->handle, &mem_requirements);
+ VmaAllocationCreateInfo allocInfo = {0};
+ allocInfo.usage = VMA_MEMORY_USAGE_AUTO;
+ allocInfo.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
+
+ //if (properties & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT)
+
+ vmaCreateBuffer(vk.allocator, &bufferInfo, &allocInfo, &buffer->handle, &buffer->allocation, NULL);
+
+ /* VkMemoryRequirements mem_requirements; */
+ /* vkGetBufferMemoryRequirements(vk.device, buffer->handle, &mem_requirements); */
- VkMemoryAllocateInfo allocInfo = { 0 };
- allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
- allocInfo.allocationSize = mem_requirements.size;
- allocInfo.memoryTypeIndex =
- _find_memory_type(vk, mem_requirements.memoryTypeBits, properties);
+ /* VkMemoryAllocateInfo allocInfo = { 0 }; */
+ /* allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO; */
+ /* allocInfo.allocationSize = mem_requirements.size; */
+ /* allocInfo.memoryTypeIndex = */
+ /* _find_memory_type(vk, mem_requirements.memoryTypeBits, properties); */
- // TODO: group allocations etc... (allocations limited by hardware)
- VK_CHECK(vkAllocateMemory(vk.device, &allocInfo, NULL, &buffer->memory));
- VK_CHECK(vkBindBufferMemory(vk.device, buffer->handle, buffer->memory, 0));
+ /* // TODO: group allocations etc... (allocations limited by hardware) */
+ /* VK_CHECK(vkAllocateMemory(vk.device, &allocInfo, NULL, &buffer->memory)); */
+ /* VK_CHECK(vkBindBufferMemory(vk.device, buffer->handle, buffer->memory, 0)); */
}
#endif /* VKSETUP_IMPLEMENTATION */