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author | grm <grm@eyesin.space> | 2024-06-16 22:20:07 +0300 |
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committer | grm <grm@eyesin.space> | 2024-06-16 22:20:07 +0300 |
commit | bf19cf357ef64ef727f3687329dd5aa3e66d2752 (patch) | |
tree | 2a41218d92e94c360692ef39162ff2d5348c0e3a /src/shader.frag | |
parent | 92bee705c1533a7e06c8aefd1221618b31d0fd6f (diff) | |
download | cgame-bf19cf357ef64ef727f3687329dd5aa3e66d2752.tar.gz cgame-bf19cf357ef64ef727f3687329dd5aa3e66d2752.tar.bz2 cgame-bf19cf357ef64ef727f3687329dd5aa3e66d2752.zip |
Start integrating pds, fix warnings and add new test build object
Diffstat (limited to 'src/shader.frag')
-rw-r--r-- | src/shader.frag | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/shader.frag b/src/shader.frag index 8f46ec0..ca895d2 100644 --- a/src/shader.frag +++ b/src/shader.frag @@ -62,7 +62,8 @@ void main() { if (mod(gl_FragCoord.x, 20) > 19 || mod(gl_FragCoord.y, 20) > 19) { outColor = vec4(0,0,0, 1); } else { - outColor = vec4(0.0, n * .2, n * 0.5, 1.0); + float x = clamp(sin(ubo.time * 0.1), 0.0, 1.0); + outColor = vec4(x, n * .2, n * 0.5, 1.0); } } |