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authorgrm <grm@eyesin.space>2026-03-14 02:29:15 +0200
committergrm <grm@eyesin.space>2026-03-14 02:29:15 +0200
commit650e5afde271d22b3653832daf339e1bd09a10d6 (patch)
treecc5e536b0150de1109daa43a055547d2266e60dd /lib/imgui-1.92.6/misc/cpp
parent20e64711ce2a09b657fb79d59cb824e9e34d2b07 (diff)
downloadcgame-master.tar.gz
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Migrate to imgui 1.92.6 and SDL3HEADmaster
Diffstat (limited to 'lib/imgui-1.92.6/misc/cpp')
-rw-r--r--lib/imgui-1.92.6/misc/cpp/README.txt17
-rw-r--r--lib/imgui-1.92.6/misc/cpp/imgui_stdlib.cpp100
-rw-r--r--lib/imgui-1.92.6/misc/cpp/imgui_stdlib.h37
3 files changed, 154 insertions, 0 deletions
diff --git a/lib/imgui-1.92.6/misc/cpp/README.txt b/lib/imgui-1.92.6/misc/cpp/README.txt
new file mode 100644
index 0000000..f865c1b
--- /dev/null
+++ b/lib/imgui-1.92.6/misc/cpp/README.txt
@@ -0,0 +1,17 @@
+
+imgui_stdlib.h + imgui_stdlib.cpp
+ InputText() wrappers for C++ standard library (STL) type: std::string.
+ This is also an example of how you may wrap your own similar types.
+
+imgui_scoped.h
+ [Experimental, not currently in main repository]
+ Additional header file with some RAII-style wrappers for common Dear ImGui functions.
+ Try by merging: https://github.com/ocornut/imgui/pull/2197
+ Discuss at: https://github.com/ocornut/imgui/issues/2096
+
+imgui-module:
+ C++20 module binding
+ https://github.com/stripe2933/imgui-module
+
+See more C++ related extension (fmt, RAII, syntactic sugar) on Wiki:
+ https://github.com/ocornut/imgui/wiki/Useful-Extensions#cness
diff --git a/lib/imgui-1.92.6/misc/cpp/imgui_stdlib.cpp b/lib/imgui-1.92.6/misc/cpp/imgui_stdlib.cpp
new file mode 100644
index 0000000..282ca62
--- /dev/null
+++ b/lib/imgui-1.92.6/misc/cpp/imgui_stdlib.cpp
@@ -0,0 +1,100 @@
+// dear imgui: wrappers for C++ standard library (STL) types (std::string, etc.)
+
+// This is also an example of how you may wrap your own similar types.
+// TL;DR; this is using the ImGuiInputTextFlags_CallbackResize facility,
+// which also demonstrated in 'Dear ImGui Demo->Widgets->Text Input->Resize Callback'.
+
+// Changelog:
+// - v0.10: Initial version. Added InputText() / InputTextMultiline() calls with std::string
+
+// Usage:
+// {
+// #include "misc/cpp/imgui_stdlib.h"
+// #include "misc/cpp/imgui_stdlib.cpp" // <-- If you want to include implementation without messing with your project/build.
+// [...]
+// std::string my_string;
+// ImGui::InputText("my string", &my_string);
+// }
+
+// See more C++ related extension (fmt, RAII, syntactic sugar) on Wiki:
+// https://github.com/ocornut/imgui/wiki/Useful-Extensions#cness
+
+#include "imgui.h"
+#ifndef IMGUI_DISABLE
+#include "imgui_stdlib.h"
+
+// Clang warnings with -Weverything
+#if defined(__clang__)
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness
+#endif
+
+struct InputTextCallback_UserData
+{
+ std::string* Str;
+ ImGuiInputTextCallback ChainCallback;
+ void* ChainCallbackUserData;
+};
+
+static int InputTextCallback(ImGuiInputTextCallbackData* data)
+{
+ InputTextCallback_UserData* user_data = (InputTextCallback_UserData*)data->UserData;
+ if (data->EventFlag == ImGuiInputTextFlags_CallbackResize)
+ {
+ // Resize string callback
+ // If for some reason we refuse the new length (BufTextLen) and/or capacity (BufSize) we need to set them back to what we want.
+ std::string* str = user_data->Str;
+ IM_ASSERT(data->Buf == str->c_str());
+ str->resize(data->BufTextLen);
+ data->Buf = (char*)str->c_str();
+ }
+ else if (user_data->ChainCallback)
+ {
+ // Forward to user callback, if any
+ data->UserData = user_data->ChainCallbackUserData;
+ return user_data->ChainCallback(data);
+ }
+ return 0;
+}
+
+bool ImGui::InputText(const char* label, std::string* str, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data)
+{
+ IM_ASSERT((flags & ImGuiInputTextFlags_CallbackResize) == 0);
+ flags |= ImGuiInputTextFlags_CallbackResize;
+
+ InputTextCallback_UserData cb_user_data;
+ cb_user_data.Str = str;
+ cb_user_data.ChainCallback = callback;
+ cb_user_data.ChainCallbackUserData = user_data;
+ return InputText(label, (char*)str->c_str(), str->capacity() + 1, flags, InputTextCallback, &cb_user_data);
+}
+
+bool ImGui::InputTextMultiline(const char* label, std::string* str, const ImVec2& size, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data)
+{
+ IM_ASSERT((flags & ImGuiInputTextFlags_CallbackResize) == 0);
+ flags |= ImGuiInputTextFlags_CallbackResize;
+
+ InputTextCallback_UserData cb_user_data;
+ cb_user_data.Str = str;
+ cb_user_data.ChainCallback = callback;
+ cb_user_data.ChainCallbackUserData = user_data;
+ return InputTextMultiline(label, (char*)str->c_str(), str->capacity() + 1, size, flags, InputTextCallback, &cb_user_data);
+}
+
+bool ImGui::InputTextWithHint(const char* label, const char* hint, std::string* str, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data)
+{
+ IM_ASSERT((flags & ImGuiInputTextFlags_CallbackResize) == 0);
+ flags |= ImGuiInputTextFlags_CallbackResize;
+
+ InputTextCallback_UserData cb_user_data;
+ cb_user_data.Str = str;
+ cb_user_data.ChainCallback = callback;
+ cb_user_data.ChainCallbackUserData = user_data;
+ return InputTextWithHint(label, hint, (char*)str->c_str(), str->capacity() + 1, flags, InputTextCallback, &cb_user_data);
+}
+
+#if defined(__clang__)
+#pragma clang diagnostic pop
+#endif
+
+#endif // #ifndef IMGUI_DISABLE
diff --git a/lib/imgui-1.92.6/misc/cpp/imgui_stdlib.h b/lib/imgui-1.92.6/misc/cpp/imgui_stdlib.h
new file mode 100644
index 0000000..cf4b528
--- /dev/null
+++ b/lib/imgui-1.92.6/misc/cpp/imgui_stdlib.h
@@ -0,0 +1,37 @@
+// dear imgui: wrappers for C++ standard library (STL) types (std::string, etc.)
+
+// This is also an example of how you may wrap your own similar types.
+// TL;DR; this is using the ImGuiInputTextFlags_CallbackResize facility,
+// which also demonstrated in 'Dear ImGui Demo->Widgets->Text Input->Resize Callback'.
+
+// Changelog:
+// - v0.10: Initial version. Added InputText() / InputTextMultiline() calls with std::string
+
+// Usage:
+// {
+// #include "misc/cpp/imgui_stdlib.h"
+// #include "misc/cpp/imgui_stdlib.cpp" // <-- If you want to include implementation without messing with your project/build.
+// [...]
+// std::string my_string;
+// ImGui::InputText("my string", &my_string);
+// }
+
+// See more C++ related extension (fmt, RAII, syntaxis sugar) on Wiki:
+// https://github.com/ocornut/imgui/wiki/Useful-Extensions#cness
+
+#pragma once
+
+#ifndef IMGUI_DISABLE
+
+#include <string>
+
+namespace ImGui
+{
+ // ImGui::InputText() with std::string
+ // Because text input needs dynamic resizing, we need to setup a callback to grow the capacity
+ IMGUI_API bool InputText(const char* label, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
+ IMGUI_API bool InputTextMultiline(const char* label, std::string* str, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
+ IMGUI_API bool InputTextWithHint(const char* label, const char* hint, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
+}
+
+#endif // #ifndef IMGUI_DISABLE