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| author | grm <grm@eyesin.space> | 2026-03-14 02:29:15 +0200 |
|---|---|---|
| committer | grm <grm@eyesin.space> | 2026-03-14 02:29:15 +0200 |
| commit | 650e5afde271d22b3653832daf339e1bd09a10d6 (patch) | |
| tree | cc5e536b0150de1109daa43a055547d2266e60dd /lib/imgui-1.92.6/examples/example_sdl3_opengl3/build_win64.bat | |
| parent | 20e64711ce2a09b657fb79d59cb824e9e34d2b07 (diff) | |
| download | cgame-master.tar.gz cgame-master.tar.bz2 cgame-master.zip | |
Diffstat (limited to 'lib/imgui-1.92.6/examples/example_sdl3_opengl3/build_win64.bat')
| -rw-r--r-- | lib/imgui-1.92.6/examples/example_sdl3_opengl3/build_win64.bat | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/lib/imgui-1.92.6/examples/example_sdl3_opengl3/build_win64.bat b/lib/imgui-1.92.6/examples/example_sdl3_opengl3/build_win64.bat new file mode 100644 index 0000000..87c6bb8 --- /dev/null +++ b/lib/imgui-1.92.6/examples/example_sdl3_opengl3/build_win64.bat @@ -0,0 +1,14 @@ +@REM Build for Visual Studio compiler. Run your copy of vcvars64.bat or vcvarsall.bat to setup command-line compiler. + +@set OUT_EXE=example_sdl3_opengl3 +@set INCLUDES=/I..\.. /I..\..\backends /I%SDL3_DIR%\include +@set SOURCES=main.cpp ..\..\backends\imgui_impl_sdl3.cpp ..\..\backends\imgui_impl_opengl3.cpp ..\..\imgui*.cpp +@set LIBS=/LIBPATH:%SDL3_DIR%\lib\x64 SDL3.lib opengl32.lib shell32.lib + +@set OUT_DIR=Debug +mkdir %OUT_DIR% +cl /nologo /Zi /MD /utf-8 %INCLUDES% %SOURCES% /Fe%OUT_DIR%/%OUT_EXE%.exe /Fo%OUT_DIR%/ /link %LIBS% /subsystem:console + +@set OUT_DIR=Release +@REM mkdir %OUT_DIR% +@REM cl /nologo /Zi /MD /utf-8 /Ox /Oi %INCLUDES% %SOURCES% /Fe%OUT_DIR%/%OUT_EXE%.exe /Fo%OUT_DIR%/ /link %LIBS% /subsystem:console |
