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authorgrm <grm@eyesin.space>2026-03-14 02:29:15 +0200
committergrm <grm@eyesin.space>2026-03-14 02:29:15 +0200
commit650e5afde271d22b3653832daf339e1bd09a10d6 (patch)
treecc5e536b0150de1109daa43a055547d2266e60dd /lib/imgui-1.92.6/examples/example_sdl2_opengl2/build_win32.bat
parent20e64711ce2a09b657fb79d59cb824e9e34d2b07 (diff)
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Migrate to imgui 1.92.6 and SDL3HEADmaster
Diffstat (limited to 'lib/imgui-1.92.6/examples/example_sdl2_opengl2/build_win32.bat')
-rw-r--r--lib/imgui-1.92.6/examples/example_sdl2_opengl2/build_win32.bat8
1 files changed, 8 insertions, 0 deletions
diff --git a/lib/imgui-1.92.6/examples/example_sdl2_opengl2/build_win32.bat b/lib/imgui-1.92.6/examples/example_sdl2_opengl2/build_win32.bat
new file mode 100644
index 0000000..7543eda
--- /dev/null
+++ b/lib/imgui-1.92.6/examples/example_sdl2_opengl2/build_win32.bat
@@ -0,0 +1,8 @@
+@REM Build for Visual Studio compiler. Run your copy of vcvars32.bat or vcvarsall.bat to setup command-line compiler.
+@set OUT_DIR=Debug
+@set OUT_EXE=example_sdl2_opengl2
+@set INCLUDES=/I..\.. /I..\..\backends /I%SDL2_DIR%\include
+@set SOURCES=main.cpp ..\..\backends\imgui_impl_sdl2.cpp ..\..\backends\imgui_impl_opengl2.cpp ..\..\imgui*.cpp
+@set LIBS=/LIBPATH:%SDL2_DIR%\lib\x86 SDL2.lib SDL2main.lib opengl32.lib shell32.lib
+mkdir %OUT_DIR%
+cl /nologo /Zi /MD /utf-8 %INCLUDES% %SOURCES% /Fe%OUT_DIR%/%OUT_EXE%.exe /Fo%OUT_DIR%/ /link %LIBS% /subsystem:console