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authorgrm <grm@eyesin.space>2026-03-14 02:29:15 +0200
committergrm <grm@eyesin.space>2026-03-14 02:29:15 +0200
commit650e5afde271d22b3653832daf339e1bd09a10d6 (patch)
treecc5e536b0150de1109daa43a055547d2266e60dd /lib/imgui-1.92.6/examples/example_apple_opengl2/Makefile
parent20e64711ce2a09b657fb79d59cb824e9e34d2b07 (diff)
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Migrate to imgui 1.92.6 and SDL3HEADmaster
Diffstat (limited to 'lib/imgui-1.92.6/examples/example_apple_opengl2/Makefile')
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diff --git a/lib/imgui-1.92.6/examples/example_apple_opengl2/Makefile b/lib/imgui-1.92.6/examples/example_apple_opengl2/Makefile
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+# Makefile for example_apple_metal, for macOS only (**not iOS**)
+CXX = clang++
+EXE = example_apple_opengl2
+IMGUI_DIR = ../../
+SOURCES = main.mm
+SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp
+SOURCES += $(IMGUI_DIR)/backends/imgui_impl_osx.mm $(IMGUI_DIR)/backends/imgui_impl_opengl2.cpp
+
+CXXFLAGS = -std=c++11 -ObjC++ -fobjc-arc -Wall -Wextra -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends
+FRAMEWORKS = -framework Cocoa -framework OpenGL -framework GameController
+
+all: $(EXE)
+
+$(EXE): $(SOURCES)
+ $(CXX) $(CXXFLAGS) $(SOURCES) -o $(EXE) $(FRAMEWORKS)
+
+run: all
+ ./$(EXE)
+
+clean:
+ rm -f $(EXE) *.o