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authorgrm <grm@eyesin.space>2026-03-14 02:29:15 +0200
committergrm <grm@eyesin.space>2026-03-14 02:29:15 +0200
commit650e5afde271d22b3653832daf339e1bd09a10d6 (patch)
treecc5e536b0150de1109daa43a055547d2266e60dd /lib/imgui-1.92.6/backends/imgui_impl_null.h
parent20e64711ce2a09b657fb79d59cb824e9e34d2b07 (diff)
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Migrate to imgui 1.92.6 and SDL3HEADmaster
Diffstat (limited to 'lib/imgui-1.92.6/backends/imgui_impl_null.h')
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+// dear imgui: Null Platform+Renderer Backends
+// This is designed if you need to use a blind Dear Imgui context with no input and no output.
+
+// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
+// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
+// Learn about Dear ImGui:
+// - FAQ https://dearimgui.com/faq
+// - Getting Started https://dearimgui.com/getting-started
+// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
+// - Introduction, links and more at the top of imgui.cpp
+
+#pragma once
+#include "imgui.h" // IMGUI_IMPL_API
+#ifndef IMGUI_DISABLE
+
+// Follow "Getting Started" link and check examples/ folder to learn about using backends!
+
+// Null = NullPlatform + NullRender
+IMGUI_IMPL_API bool ImGui_ImplNull_Init();
+IMGUI_IMPL_API void ImGui_ImplNull_Shutdown();
+IMGUI_IMPL_API void ImGui_ImplNull_NewFrame();
+
+// Null platform only (single screen, fixed timestep, no inputs)
+IMGUI_IMPL_API bool ImGui_ImplNullPlatform_Init();
+IMGUI_IMPL_API void ImGui_ImplNullPlatform_Shutdown();
+IMGUI_IMPL_API void ImGui_ImplNullPlatform_NewFrame();
+
+// Null renderer only (no output)
+IMGUI_IMPL_API bool ImGui_ImplNullRender_Init();
+IMGUI_IMPL_API void ImGui_ImplNullRender_Shutdown();
+IMGUI_IMPL_API void ImGui_ImplNullRender_NewFrame();
+IMGUI_IMPL_API void ImGui_ImplNullRender_RenderDrawData(ImDrawData* draw_data);
+
+#endif // #ifndef IMGUI_DISABLE