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author | gramanas <anastasis.gramm2@gmail.com> | 2024-06-17 17:03:06 +0300 |
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committer | gramanas <anastasis.gramm2@gmail.com> | 2024-06-17 17:03:06 +0300 |
commit | 6b7ce8150dc957e8578ff87411717dce08ef085f (patch) | |
tree | 919327ed4010e2dca4a6ddc14c29c4577dedf3bf /lib/imgui-1.90.7/examples/example_sdl2_metal | |
parent | 2c957eef9f00b7f7cf9c3df02f741500bc8d5451 (diff) | |
download | cgame-6b7ce8150dc957e8578ff87411717dce08ef085f.tar.gz cgame-6b7ce8150dc957e8578ff87411717dce08ef085f.tar.bz2 cgame-6b7ce8150dc957e8578ff87411717dce08ef085f.zip |
add full imgui code
Diffstat (limited to 'lib/imgui-1.90.7/examples/example_sdl2_metal')
-rw-r--r-- | lib/imgui-1.90.7/examples/example_sdl2_metal/Makefile | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/lib/imgui-1.90.7/examples/example_sdl2_metal/Makefile b/lib/imgui-1.90.7/examples/example_sdl2_metal/Makefile new file mode 100644 index 0000000..53c5f75 --- /dev/null +++ b/lib/imgui-1.90.7/examples/example_sdl2_metal/Makefile @@ -0,0 +1,47 @@ +# +# You will need SDL2 (http://www.libsdl.org): +# brew install sdl2 +# + +#CXX = g++ +#CXX = clang++ + +EXE = example_sdl2_metal +IMGUI_DIR = ../.. +SOURCES = main.mm +SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp +SOURCES += $(IMGUI_DIR)/backends/imgui_impl_sdl2.cpp $(IMGUI_DIR)/backends/imgui_impl_metal.mm +OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES)))) + +LIBS = -framework Metal -framework MetalKit -framework Cocoa -framework IOKit -framework CoreVideo -framework QuartzCore +LIBS += `sdl2-config --libs` +LIBS += -L/usr/local/lib + +CXXFLAGS = -std=c++11 -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends -I/usr/local/include +CXXFLAGS += `sdl2-config --cflags` +CXXFLAGS += -Wall -Wformat +CFLAGS = $(CXXFLAGS) + +%.o:%.cpp + $(CXX) $(CXXFLAGS) -c -o $@ $< + +%.o:$(IMGUI_DIR)/%.cpp + $(CXX) $(CXXFLAGS) -c -o $@ $< + +%.o:$(IMGUI_DIR)/backends/%.cpp + $(CXX) $(CXXFLAGS) -c -o $@ $< + +%.o:%.mm + $(CXX) $(CXXFLAGS) -ObjC++ -fobjc-weak -fobjc-arc -c -o $@ $< + +%.o:$(IMGUI_DIR)/backends/%.mm + $(CXX) $(CXXFLAGS) -ObjC++ -fobjc-weak -fobjc-arc -c -o $@ $< + +all: $(EXE) + @echo Build complete + +$(EXE): $(OBJS) + $(CXX) -o $@ $^ $(CXXFLAGS) $(LIBS) + +clean: + rm -f $(EXE) $(OBJS) |