summaryrefslogtreecommitdiffstats
path: root/lib/imgui-1.90.7/backends/vulkan/glsl_shader.vert
diff options
context:
space:
mode:
authorgrm <grm@eyesin.space>2026-03-14 02:29:15 +0200
committergrm <grm@eyesin.space>2026-03-14 02:29:15 +0200
commit650e5afde271d22b3653832daf339e1bd09a10d6 (patch)
treecc5e536b0150de1109daa43a055547d2266e60dd /lib/imgui-1.90.7/backends/vulkan/glsl_shader.vert
parent20e64711ce2a09b657fb79d59cb824e9e34d2b07 (diff)
downloadcgame-650e5afde271d22b3653832daf339e1bd09a10d6.tar.gz
cgame-650e5afde271d22b3653832daf339e1bd09a10d6.tar.bz2
cgame-650e5afde271d22b3653832daf339e1bd09a10d6.zip
Migrate to imgui 1.92.6 and SDL3HEADmaster
Diffstat (limited to 'lib/imgui-1.90.7/backends/vulkan/glsl_shader.vert')
-rw-r--r--lib/imgui-1.90.7/backends/vulkan/glsl_shader.vert25
1 files changed, 0 insertions, 25 deletions
diff --git a/lib/imgui-1.90.7/backends/vulkan/glsl_shader.vert b/lib/imgui-1.90.7/backends/vulkan/glsl_shader.vert
deleted file mode 100644
index 9425365..0000000
--- a/lib/imgui-1.90.7/backends/vulkan/glsl_shader.vert
+++ /dev/null
@@ -1,25 +0,0 @@
-#version 450 core
-layout(location = 0) in vec2 aPos;
-layout(location = 1) in vec2 aUV;
-layout(location = 2) in vec4 aColor;
-
-layout(push_constant) uniform uPushConstant {
- vec2 uScale;
- vec2 uTranslate;
-} pc;
-
-out gl_PerVertex {
- vec4 gl_Position;
-};
-
-layout(location = 0) out struct {
- vec4 Color;
- vec2 UV;
-} Out;
-
-void main()
-{
- Out.Color = aColor;
- Out.UV = aUV;
- gl_Position = vec4(aPos * pc.uScale + pc.uTranslate, 0, 1);
-}