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authorgramanas <anastasis.gramm2@gmail.com>2024-06-05 19:04:25 +0300
committergramanas <anastasis.gramm2@gmail.com>2024-06-05 19:04:25 +0300
commita6501b5d7ad204c3b998c843c7ed68ef7be323ba (patch)
tree1a442e6095abf160e36baa31a319858774cd1178 /lib/imgui-1.90.7/.github/workflows/build.yml
parent6af7e785890a322f60c21a51e3d41cd9015e6773 (diff)
downloadcgame-a6501b5d7ad204c3b998c843c7ed68ef7be323ba.tar.gz
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more vks, stupid mutlistep build, and imgui
Diffstat (limited to 'lib/imgui-1.90.7/.github/workflows/build.yml')
-rw-r--r--lib/imgui-1.90.7/.github/workflows/build.yml507
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diff --git a/lib/imgui-1.90.7/.github/workflows/build.yml b/lib/imgui-1.90.7/.github/workflows/build.yml
new file mode 100644
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--- /dev/null
+++ b/lib/imgui-1.90.7/.github/workflows/build.yml
@@ -0,0 +1,507 @@
+name: build
+
+on:
+ push:
+ pull_request:
+ workflow_run:
+ # Use a workflow as a trigger of scheduled builds. Forked repositories can disable scheduled builds by disabling
+ # "scheduled" workflow, while maintaining ability to perform local CI builds.
+ workflows:
+ - scheduled
+ branches:
+ - master
+ - docking
+ types:
+ - requested
+
+jobs:
+ Windows:
+ runs-on: windows-2019
+ env:
+ VS_PATH: C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\
+ MSBUILD_PATH: C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\MSBuild\Current\Bin\
+ steps:
+ - uses: actions/checkout@v4
+
+ - name: Install Dependencies
+ shell: powershell
+ run: |
+ Invoke-WebRequest -Uri "https://www.libsdl.org/release/SDL2-devel-2.26.3-VC.zip" -OutFile "SDL2-devel-2.26.3-VC.zip"
+ Expand-Archive -Path SDL2-devel-2.26.3-VC.zip
+ echo "SDL2_DIR=$(pwd)\SDL2-devel-2.26.3-VC\SDL2-2.26.3\" >>${env:GITHUB_ENV}
+
+ Invoke-WebRequest -Uri "https://github.com/ocornut/imgui/files/3789205/vulkan-sdk-1.1.121.2.zip" -OutFile vulkan-sdk-1.1.121.2.zip
+ Expand-Archive -Path vulkan-sdk-1.1.121.2.zip
+ echo "VULKAN_SDK=$(pwd)\vulkan-sdk-1.1.121.2\" >>${env:GITHUB_ENV}
+
+ - name: Fix Projects
+ shell: powershell
+ run: |
+ # CI workers do not supporter older Visual Studio versions. Fix projects to target newer available version.
+ gci -recurse -filter "*.vcxproj" | ForEach-Object {
+ (Get-Content $_.FullName) -Replace "<PlatformToolset>v\d{3}</PlatformToolset>","<PlatformToolset>v142</PlatformToolset>" | Set-Content -Path $_.FullName
+ (Get-Content $_.FullName) -Replace "<WindowsTargetPlatformVersion>[\d\.]+</WindowsTargetPlatformVersion>","<WindowsTargetPlatformVersion>10.0.18362.0</WindowsTargetPlatformVersion>" | Set-Content -Path $_.FullName
+ }
+
+ # Not using matrix here because it would inflate job count too much. Check out and setup is done for every job and that makes build times way too long.
+ - name: Build example_null (extra warnings, mingw 64-bit)
+ run: mingw32-make -C examples/example_null WITH_EXTRA_WARNINGS=1
+
+ - name: Build example_null (mingw 64-bit, as DLL)
+ shell: bash
+ run: |
+ echo '#ifdef _EXPORT' > example_single_file.cpp
+ echo '# define IMGUI_API __declspec(dllexport)' >> example_single_file.cpp
+ echo '#else' >> example_single_file.cpp
+ echo '# define IMGUI_API __declspec(dllimport)' >> example_single_file.cpp
+ echo '#endif' >> example_single_file.cpp
+ echo '#define IMGUI_IMPLEMENTATION' >> example_single_file.cpp
+ echo '#include "misc/single_file/imgui_single_file.h"' >> example_single_file.cpp
+ g++ -I. -Wall -Wformat -D_EXPORT -shared -o libimgui.dll -Wl,--out-implib,libimgui.a example_single_file.cpp -limm32
+ g++ -I. -Wall -Wformat -o example_null.exe examples/example_null/main.cpp -L. -limgui
+ rm -f example_null.exe libimgui.* example_single_file.*
+
+ - name: Build example_null (extra warnings, msvc 64-bit)
+ shell: cmd
+ run: |
+ cd examples\example_null
+ call "%VS_PATH%\VC\Auxiliary\Build\vcvars64.bat"
+ .\build_win32.bat /W4
+
+ - name: Build example_null (single file build)
+ shell: bash
+ run: |
+ cat > example_single_file.cpp <<'EOF'
+
+ #define IMGUI_IMPLEMENTATION
+ #include "misc/single_file/imgui_single_file.h"
+ #include "examples/example_null/main.cpp"
+
+ EOF
+ g++ -I. -Wall -Wformat -o example_single_file.exe example_single_file.cpp -limm32
+
+ - name: Build example_null (with IMGUI_DISABLE_WIN32_FUNCTIONS)
+ shell: bash
+ run: |
+ cat > example_single_file.cpp <<'EOF'
+
+ #define IMGUI_DISABLE_WIN32_FUNCTIONS
+ #define IMGUI_IMPLEMENTATION
+ #include "misc/single_file/imgui_single_file.h"
+ #include "examples/example_null/main.cpp"
+
+ EOF
+ g++ -I. -Wall -Wformat -o example_single_file.exe example_single_file.cpp -limm32
+
+ - name: Build example_null (as DLL)
+ shell: cmd
+ run: |
+ call "%VS_PATH%\VC\Auxiliary\Build\vcvars64.bat"
+
+ echo #ifdef _EXPORT > example_single_file.cpp
+ echo # define IMGUI_API __declspec(dllexport) >> example_single_file.cpp
+ echo #else >> example_single_file.cpp
+ echo # define IMGUI_API __declspec(dllimport) >> example_single_file.cpp
+ echo #endif >> example_single_file.cpp
+ echo #define IMGUI_IMPLEMENTATION >> example_single_file.cpp
+ echo #include "misc/single_file/imgui_single_file.h" >> example_single_file.cpp
+
+ cl.exe /D_USRDLL /D_WINDLL /D_EXPORT /I. example_single_file.cpp /LD /FeImGui.dll /link
+ cl.exe /I. ImGui.lib /Feexample_null.exe examples/example_null/main.cpp
+
+ - name: Build Win32 example_glfw_opengl2
+ shell: cmd
+ run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_opengl2/example_glfw_opengl2.vcxproj /p:Platform=Win32 /p:Configuration=Release'
+
+ - name: Build Win32 example_glfw_opengl3
+ shell: cmd
+ run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_opengl3/example_glfw_opengl3.vcxproj /p:Platform=Win32 /p:Configuration=Release'
+ if: github.event_name == 'workflow_run'
+
+ - name: Build Win32 example_glfw_vulkan
+ shell: cmd
+ run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_vulkan/example_glfw_vulkan.vcxproj /p:Platform=Win32 /p:Configuration=Release'
+ if: github.event_name == 'workflow_run'
+
+ - name: Build Win32 example_sdl2_vulkan
+ shell: cmd
+ run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl2_vulkan/example_sdl2_vulkan.vcxproj /p:Platform=Win32 /p:Configuration=Release'
+ if: github.event_name == 'workflow_run'
+
+ - name: Build Win32 example_sdl2_opengl2
+ shell: cmd
+ run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl2_opengl2/example_sdl2_opengl2.vcxproj /p:Platform=Win32 /p:Configuration=Release'
+ if: github.event_name == 'workflow_run'
+
+ - name: Build Win32 example_sdl2_opengl3
+ shell: cmd
+ run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl2_opengl3/example_sdl2_opengl3.vcxproj /p:Platform=Win32 /p:Configuration=Release'
+
+ - name: Build Win32 example_sdl2_directx11
+ shell: cmd
+ run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl2_directx11/example_sdl2_directx11.vcxproj /p:Platform=Win32 /p:Configuration=Release'
+ if: github.event_name == 'workflow_run'
+
+ - name: Build Win32 example_win32_directx9
+ shell: cmd
+ run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx9/example_win32_directx9.vcxproj /p:Platform=Win32 /p:Configuration=Release'
+
+ - name: Build Win32 example_win32_directx10
+ shell: cmd
+ run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx10/example_win32_directx10.vcxproj /p:Platform=Win32 /p:Configuration=Release'
+
+ - name: Build Win32 example_win32_directx11
+ shell: cmd
+ run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx11/example_win32_directx11.vcxproj /p:Platform=Win32 /p:Configuration=Release'
+ if: github.event_name == 'workflow_run'
+
+ - name: Build x64 example_glfw_opengl2
+ shell: cmd
+ run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_opengl2/example_glfw_opengl2.vcxproj /p:Platform=x64 /p:Configuration=Release'
+ if: github.event_name == 'workflow_run'
+
+ - name: Build x64 example_glfw_opengl3
+ shell: cmd
+ run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_opengl3/example_glfw_opengl3.vcxproj /p:Platform=x64 /p:Configuration=Release'
+
+ - name: Build x64 example_glfw_vulkan
+ shell: cmd
+ run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_vulkan/example_glfw_vulkan.vcxproj /p:Platform=x64 /p:Configuration=Release'
+
+ - name: Build x64 example_sdl2_vulkan
+ shell: cmd
+ run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl2_vulkan/example_sdl2_vulkan.vcxproj /p:Platform=x64 /p:Configuration=Release'
+ if: github.event_name == 'workflow_run'
+
+ - name: Build x64 example_sdl2_opengl2
+ shell: cmd
+ run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl2_opengl2/example_sdl2_opengl2.vcxproj /p:Platform=x64 /p:Configuration=Release'
+ if: github.event_name == 'workflow_run'
+
+ - name: Build x64 example_sdl2_opengl3
+ shell: cmd
+ run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl2_opengl3/example_sdl2_opengl3.vcxproj /p:Platform=x64 /p:Configuration=Release'
+ if: github.event_name == 'workflow_run'
+
+ - name: Build x64 example_sdl2_directx11
+ shell: cmd
+ run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_sdl2_directx11/example_sdl2_directx11.vcxproj /p:Platform=x64 /p:Configuration=Release'
+
+ - name: Build x64 example_win32_directx9
+ shell: cmd
+ run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx9/example_win32_directx9.vcxproj /p:Platform=x64 /p:Configuration=Release'
+ if: github.event_name == 'workflow_run'
+
+ - name: Build x64 example_win32_directx10
+ shell: cmd
+ run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx10/example_win32_directx10.vcxproj /p:Platform=x64 /p:Configuration=Release'
+ if: github.event_name == 'workflow_run'
+
+ - name: Build x64 example_win32_directx11
+ shell: cmd
+ run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx11/example_win32_directx11.vcxproj /p:Platform=x64 /p:Configuration=Release'
+ if: github.event_name == 'workflow_run'
+
+ - name: Build x64 example_win32_directx12
+ shell: cmd
+ run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_win32_directx12/example_win32_directx12.vcxproj /p:Platform=x64 /p:Configuration=Release'
+
+ Linux:
+ runs-on: ubuntu-22.04
+ steps:
+ - uses: actions/checkout@v4
+
+ - name: Install Dependencies
+ run: |
+ sudo apt-get update
+ sudo apt-get install -y libglfw3-dev libsdl2-dev gcc-multilib g++-multilib libfreetype6-dev libvulkan-dev
+
+ - name: Build example_null (extra warnings, gcc 32-bit)
+ run: |
+ make -C examples/example_null clean
+ CXXFLAGS="$CXXFLAGS -m32 -Werror" make -C examples/example_null WITH_EXTRA_WARNINGS=1
+
+ - name: Build example_null (extra warnings, gcc 64-bit)
+ run: |
+ make -C examples/example_null clean
+ CXXFLAGS="$CXXFLAGS -m64 -Werror" make -C examples/example_null WITH_EXTRA_WARNINGS=1
+
+ - name: Build example_null (extra warnings, clang 32-bit)
+ run: |
+ make -C examples/example_null clean
+ CXXFLAGS="$CXXFLAGS -m32 -Werror" CXX=clang++ make -C examples/example_null WITH_EXTRA_WARNINGS=1
+
+ - name: Build example_null (extra warnings, clang 64-bit)
+ run: |
+ make -C examples/example_null clean
+ CXXFLAGS="$CXXFLAGS -m64 -Werror" CXX=clang++ make -C examples/example_null WITH_EXTRA_WARNINGS=1
+
+ - name: Build example_null (extra warnings, empty IM_ASSERT)
+ run: |
+ cat > example_single_file.cpp <<'EOF'
+
+ #define IM_ASSERT(x)
+ #define IMGUI_IMPLEMENTATION
+ #include "misc/single_file/imgui_single_file.h"
+ #include "examples/example_null/main.cpp"
+
+ EOF
+ g++ -I. -std=c++11 -Wall -Wformat -Wextra -Werror -Wno-zero-as-null-pointer-constant -Wno-double-promotion -Wno-variadic-macros -Wno-empty-body -o example_single_file example_single_file.cpp
+
+ - name: Build example_null (freetype)
+ run: |
+ make -C examples/example_null clean
+ make -C examples/example_null WITH_FREETYPE=1
+
+ - name: Build example_null (single file build)
+ run: |
+ cat > example_single_file.cpp <<'EOF'
+
+ #define IMGUI_IMPLEMENTATION
+ #include "misc/single_file/imgui_single_file.h"
+ #include "examples/example_null/main.cpp"
+
+ EOF
+ g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
+
+ - name: Build example_null (with ImWchar32)
+ run: |
+ cat > example_single_file.cpp <<'EOF'
+
+ #define IMGUI_USE_WCHAR32
+ #define IMGUI_IMPLEMENTATION
+ #include "misc/single_file/imgui_single_file.h"
+ #include "examples/example_null/main.cpp"
+
+ EOF
+ g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
+
+ - name: Build example_null (with large ImDrawIdx + pointer ImTextureID)
+ run: |
+ cat > example_single_file.cpp <<'EOF'
+
+ #define ImTextureID void*
+ #define ImDrawIdx unsigned int
+ #define IMGUI_IMPLEMENTATION
+ #include "misc/single_file/imgui_single_file.h"
+ #include "examples/example_null/main.cpp"
+
+ EOF
+ g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
+
+ - name: Build example_null (with IMGUI_DISABLE_OBSOLETE_FUNCTIONS)
+ run: |
+ cat > example_single_file.cpp <<'EOF'
+
+ #define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+ #define IMGUI_IMPLEMENTATION
+ #include "misc/single_file/imgui_single_file.h"
+ #include "examples/example_null/main.cpp"
+
+ EOF
+ g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
+
+ - name: Build example_null (with IMGUI_DISABLE_OBSOLETE_KEYIO)
+ run: |
+ cat > example_single_file.cpp <<'EOF'
+
+ #define IMGUI_DISABLE_OBSOLETE_KEYIO
+ #define IMGUI_IMPLEMENTATION
+ #include "misc/single_file/imgui_single_file.h"
+ #include "examples/example_null/main.cpp"
+
+ EOF
+ g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
+
+ - name: Build example_null (with IMGUI_DISABLE_DEMO_WINDOWS and IMGUI_DISABLE_DEBUG_TOOLS)
+ run: |
+ cat > example_single_file.cpp <<'EOF'
+
+ #define IMGUI_DISABLE_DEMO_WINDOWS
+ #define IMGUI_DISABLE_DEBUG_TOOLS
+ #define IMGUI_IMPLEMENTATION
+ #include "misc/single_file/imgui_single_file.h"
+ #include "examples/example_null/main.cpp"
+
+ EOF
+ g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
+
+ - name: Build example_null (with IMGUI_DISABLE_FILE_FUNCTIONS)
+ run: |
+ cat > example_single_file.cpp <<'EOF'
+
+ #define IMGUI_DISABLE_FILE_FUNCTIONS
+ #define IMGUI_IMPLEMENTATION
+ #include "misc/single_file/imgui_single_file.h"
+ #include "examples/example_null/main.cpp"
+
+ EOF
+ g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
+
+ - name: Build example_null (with IMGUI_USE_BGRA_PACKED_COLOR)
+ run: |
+ cat > example_single_file.cpp <<'EOF'
+
+ #define IMGUI_USE_BGRA_PACKED_COLOR
+ #define IMGUI_IMPLEMENTATION
+ #include "misc/single_file/imgui_single_file.h"
+ #include "examples/example_null/main.cpp"
+
+ EOF
+ g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
+
+ - name: Build example_null (with IM_VEC2_CLASS_EXTRA and IM_VEC4_CLASS_EXTRA)
+ run: |
+ cat > example_single_file.cpp <<'EOF'
+
+ struct MyVec2 { float x; float y; MyVec2(float x, float y) : x(x), y(y) { } };
+ struct MyVec4 { float x; float y; float z; float w;
+ MyVec4(float x, float y, float z, float w) : x(x), y(y), z(z), w(w) { } };
+ #define IM_VEC2_CLASS_EXTRA \
+ ImVec2(const MyVec2& f) { x = f.x; y = f.y; } \
+ operator MyVec2() const { return MyVec2(x, y); }
+ #define IM_VEC4_CLASS_EXTRA \
+ ImVec4(const MyVec4& f) { x = f.x; y = f.y; z = f.z; w = f.w; } \
+ operator MyVec4() const { return MyVec4(x, y, z, w); }
+ #define IMGUI_IMPLEMENTATION
+ #include "misc/single_file/imgui_single_file.h"
+ #include "examples/example_null/main.cpp"
+
+ EOF
+ g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
+
+ - name: Build example_null (without c++ runtime, Clang)
+ run: |
+ cat > example_single_file.cpp <<'EOF'
+
+ #define IMGUI_IMPLEMENTATION
+ #define IMGUI_DISABLE_DEMO_WINDOWS
+ #include "misc/single_file/imgui_single_file.h"
+ #include "examples/example_null/main.cpp"
+
+ EOF
+ clang++ -I. -std=c++11 -Wall -Wformat -nodefaultlibs -fno-rtti -fno-exceptions -fno-threadsafe-statics -lc -lm -o example_single_file example_single_file.cpp
+
+ - name: Build example_glfw_opengl2
+ run: make -C examples/example_glfw_opengl2
+
+ - name: Build example_glfw_opengl3
+ run: make -C examples/example_glfw_opengl3
+ if: github.event_name == 'workflow_run'
+
+ - name: Build example_sdl2_opengl2
+ run: make -C examples/example_sdl2_opengl2
+ if: github.event_name == 'workflow_run'
+
+ - name: Build example_sdl2_opengl3
+ run: make -C examples/example_sdl2_opengl3
+
+ - name: Build with IMGUI_IMPL_VULKAN_NO_PROTOTYPES
+ run: g++ -c -I. -std=c++11 -DIMGUI_IMPL_VULKAN_NO_PROTOTYPES=1 backends/imgui_impl_vulkan.cpp
+
+ MacOS:
+ runs-on: macos-latest
+ steps:
+ - uses: actions/checkout@v4
+
+ - name: Install Dependencies
+ run: |
+ brew install glfw3 sdl2
+
+ - name: Build example_null (extra warnings, clang 64-bit)
+ run: make -C examples/example_null WITH_EXTRA_WARNINGS=1
+
+ - name: Build example_null (single file build)
+ run: |
+ cat > example_single_file.cpp <<'EOF'
+
+ #define IMGUI_IMPLEMENTATION
+ #include "misc/single_file/imgui_single_file.h"
+ #include "examples/example_null/main.cpp"
+
+ EOF
+ clang++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
+
+ - name: Build example_null (without c++ runtime)
+ run: |
+ cat > example_single_file.cpp <<'EOF'
+
+ #define IMGUI_IMPLEMENTATION
+ #include "misc/single_file/imgui_single_file.h"
+ #include "examples/example_null/main.cpp"
+
+ EOF
+ clang++ -I. -std=c++11 -Wall -Wformat -nodefaultlibs -fno-rtti -fno-exceptions -fno-threadsafe-statics -lc -lm -o example_single_file example_single_file.cpp
+
+ - name: Build example_glfw_opengl2
+ run: make -C examples/example_glfw_opengl2
+
+ - name: Build example_glfw_opengl3
+ run: make -C examples/example_glfw_opengl3
+ if: github.event_name == 'workflow_run'
+
+ - name: Build example_glfw_metal
+ run: make -C examples/example_glfw_metal
+
+ - name: Build example_sdl2_metal
+ run: make -C examples/example_sdl2_metal
+
+ - name: Build example_sdl2_opengl2
+ run: make -C examples/example_sdl2_opengl2
+ if: github.event_name == 'workflow_run'
+
+ - name: Build example_sdl2_opengl3
+ run: make -C examples/example_sdl2_opengl3
+
+ - name: Build example_apple_metal
+ run: xcodebuild -project examples/example_apple_metal/example_apple_metal.xcodeproj -target example_apple_metal_macos
+
+ - name: Build example_apple_opengl2
+ run: xcodebuild -project examples/example_apple_opengl2/example_apple_opengl2.xcodeproj -target example_osx_opengl2
+
+ iOS:
+ runs-on: macos-latest
+ steps:
+ - uses: actions/checkout@v4
+
+ - name: Build example_apple_metal
+ run: |
+ # Code signing is required, but we disable it because it is irrelevant for CI builds.
+ xcodebuild -project examples/example_apple_metal/example_apple_metal.xcodeproj -target example_apple_metal_ios CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO CODE_SIGNING_ALLOWED=NO
+
+ Emscripten:
+ runs-on: ubuntu-22.04
+ steps:
+ - uses: actions/checkout@v4
+
+ - name: Install Dependencies
+ run: |
+ wget -q https://github.com/emscripten-core/emsdk/archive/master.tar.gz
+ tar -xvf master.tar.gz
+ emsdk-master/emsdk update
+ emsdk-master/emsdk install latest
+ emsdk-master/emsdk activate latest
+
+ - name: Build example_sdl2_opengl3 with Emscripten
+ run: |
+ pushd emsdk-master
+ source ./emsdk_env.sh
+ popd
+ make -C examples/example_sdl2_opengl3 -f Makefile.emscripten
+
+ - name: Build example_glfw_wgpu
+ run: |
+ pushd emsdk-master
+ source ./emsdk_env.sh
+ popd
+ make -C examples/example_glfw_wgpu -f Makefile.emscripten
+
+ Android:
+ runs-on: ubuntu-22.04
+ steps:
+ - uses: actions/checkout@v4
+
+ - name: Build example_android_opengl3
+ run: |
+ cd examples/example_android_opengl3/android
+ gradle assembleDebug --stacktrace