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author | gramanas <anastasis.gramm2@gmail.com> | 2024-06-17 17:01:26 +0300 |
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committer | gramanas <anastasis.gramm2@gmail.com> | 2024-06-17 17:01:26 +0300 |
commit | f193bf8013b75dd78fc37ddcfc73b854340649a5 (patch) | |
tree | adae823721b118e851223e220da81bbc53cf9f3c /configure.ac | |
parent | 40fbb328150d853d0d7a83ce447c3f008de38822 (diff) | |
download | cgame-f193bf8013b75dd78fc37ddcfc73b854340649a5.tar.gz cgame-f193bf8013b75dd78fc37ddcfc73b854340649a5.tar.bz2 cgame-f193bf8013b75dd78fc37ddcfc73b854340649a5.zip |
rm autotools
Diffstat (limited to 'configure.ac')
-rw-r--r-- | configure.ac | 37 |
1 files changed, 0 insertions, 37 deletions
diff --git a/configure.ac b/configure.ac deleted file mode 100644 index 839ac2d..0000000 --- a/configure.ac +++ /dev/null @@ -1,37 +0,0 @@ -# Must init the autoconf setup -# The first parameter is project name -# second is version number -# third is bug report address -AC_INIT([game],[0.0.1]) - -# Safety checks in case user overwritten --srcdir -AC_CONFIG_SRCDIR([src/render.c]) - -# Store the auxiliary build tools (e.g., install-sh, config.sub, config.guess) -# in this dir (build-aux) -AC_CONFIG_AUX_DIR([build-aux]) - -# Init automake, and specify this program use relaxed structures. -# i.e. this program doesn't follow the gnu coding standards, and doesn't have -# ChangeLog, COPYING, AUTHORS, INSTALL, README etc. files. -AM_INIT_AUTOMAKE([-Wall -Werror foreign subdir-objects dist-xz]) - -AC_LANG([C]) -AC_LANG([C++]) -AC_PROG_CXX([clang]) -AC_PROG_CC([clang]) - -# Set default cflags -#: ${CFLAGS="-O3 -pedantic"} - -# Checks for header files. -AC_CHECK_HEADERS([SDL2/SDL.h]) - -# Tells automake to create a Makefile -# See https://www.gnu.org/software/automake/manual/html_node/Requirements.html -AC_CONFIG_FILES([Makefile - src/Makefile]) - -dnl AC_REQUIRE_AUX_FILE([tap-driver.sh]) -# Generate the output -AC_OUTPUT |