#include "synth_engine.h" #include "synth_math.h" #include "lowpass.h" #include "filter.h" #include "control.h" #include "sound.h" #include "osc.h" #include float sin_sample(float amp, float freq, unsigned long long phase, unsigned int sample_rate) { return amp * sinf(2.0 * M_PI * freq * ((float)phase / (float)sample_rate)); } float saw_sample(float amp, float freq, unsigned long long phase, unsigned int sample_rate) { return amp * (0.17 * (1.0 - (2.0 * M_PI * freq * fmod((float)phase, (float)(sample_rate / (freq)))) / (float)sample_rate)); } float sawX_sample(float amp, float freq, float sm, unsigned long long phase, unsigned int sample_rate) { float dOutput = 0.0; for (float n = 1.0; n < sm; n++) dOutput += (sinf(n * 2.0 * M_PI * freq * ((float)phase / (float)sample_rate))) / n; return 0.5 * amp * dOutput; } float sqr_sample(float amp, float freq, float duty_cycle, unsigned long long phase, unsigned int sample_rate) { if (duty_cycle < 0.0001 || duty_cycle > 0.9999) { duty_cycle = 0.5; } return (fmod((float)phase / (float)sample_rate, 1.0 / freq) < duty_cycle * (1.0 / freq)) ? amp : -amp; } float gen10(float f, unsigned long long phase, float x, unsigned int sample_rate) { return fmodf(phase, sample_rate/f) / (sample_rate/f); } float gen110(float f, unsigned long long phase, float x, unsigned int sample_rate) { float a = fmodf(phase, sample_rate/f); return a > (sample_rate/f) / 2.0f ? 0.9999f : -0.9999f; } float gen0(float f, midi_note_t * midi_note, float x, unsigned int sample_rate) { float sample = osc_sin(midi_note->wvt_index); midi_note->wvt_index = osc_sin_next(f, midi_note->wvt_index); return sample; } float gen1(float f, midi_note_t * midi_note, float x, unsigned int sample_rate) { float sample = osc_saw(midi_note->wvt_index); midi_note->wvt_index = osc_saw_next(f, midi_note->wvt_index); return sample; } float gen2(float f, midi_note_t * midi_note, float x, unsigned int sample_rate) { float sample = osc_weird(midi_note->wvt_index); midi_note->wvt_index = osc_weird_next(f, midi_note->wvt_index); return sample; } float gen3(float f, midi_note_t * midi_note, float x, unsigned int sample_rate) { float sample = osc_tri(midi_note->wvt_index); midi_note->wvt_index = osc_tri_next(f, midi_note->wvt_index); return sample; } float gen4(float f, midi_note_t * midi_note, float x, unsigned int sample_rate) { float sample = osc_sound(midi_note->wvt_index); midi_note->wvt_index = osc_sound_next(f, midi_note->wvt_index); return sample; } float gen5(float f, midi_note_t * midi_note, float x, unsigned int sample_rate) { float sample = osc_digisaw(midi_note->wvt_index); midi_note->wvt_index = osc_digisaw_next(f, midi_note->wvt_index); return sample; } float gen6(float f, midi_note_t * midi_note, float x, unsigned int sample_rate) { float sample = osc_sqr(midi_note->wvt_index); midi_note->wvt_index = osc_sqr_next(f, midi_note->wvt_index); return sample; } float lfo(float f, unsigned long long phase, unsigned int sample_rate) { return sin_sample(1, f, phase, sample_rate); } int notes_active(synth_t *synth) { int flag = 0; for (int i = 0; i < MIDI_NOTES; i++) { if (!synth->midi_note[i].active) continue; if (!fix_adsr(&synth->adsr, (float)synth->midi_note[i].noteOn, (float)synth->midi_note[i].noteOff, synth->midi_note[i].elapsed, synth->midi_note[i].noteOffSample) && synth->midi_note[i].noteOff != 0) { synth->midi_note[i].freq = 0; synth->midi_note[i].channel = -1; synth->midi_note[i].noteOn = -1; synth->midi_note[i].noteOff = -1; synth->midi_note[i].wvt_index = 0; synth->midi_note[i].lfo_index = 0; synth->midi_note[i].velocity = -1; synth->midi_note[i].elapsed = -1; synth->midi_note[i].noteOffSample = 0; synth->midi_note[i].active = 0; } else { flag++; } } return flag; } float lfo_index; float make_sample(void *synthData, unsigned int sample_rate, int frame) { synth_t *synth = (synth_t*)synthData; float sample = 0.0f; float n = notes_active(synth); if (n == 0) return sample; float rms = 0; for (int i = 0; i < MIDI_NOTES; i++) { if (!synth->midi_note[i].active) continue; rms += synth->midi_note[i].velocity * synth->midi_note[i].velocity; } // if rms == 0 we can deduce there are no notes however notes_active handles // stopping any already playing notes and if we remove it we need to make // sure that notes stop some other way (it laso happens every frame) rms = sqrt(rms / n); for (int i = 0; i < MIDI_NOTES; i++) { if (!synth->midi_note[i].active) continue; float adsr = fix_adsr(&synth->adsr, synth->midi_note[i].noteOn, synth->midi_note[i].noteOff, synth->midi_note[i].elapsed, synth->midi_note[i].noteOffSample); float targ_freq = synth->midi_note[i].freq * cc_iget(&synth->cc_pitch, frame, FRAMES_PER_BUFFER); targ_freq = targ_freq + targ_freq * cc_iget(&synth->cc_lfo_amp, frame, FRAMES_PER_BUFFER) * // (1.05946309436/24.0) * osc_sin(synth->midi_note[i].lfo_index); //(wvt_next(wvt_tri, (wvt_next(wvt_sound, 2 * cc_iget(&synth->cc_lfo_freq, frame, FRAMES_PER_BUFFER), SAMPLE_RATE, &lfo_index) / 2.0 + 0.5) * cc_iget(&synth->cc_lfo_freq, frame, FRAMES_PER_BUFFER), SAMPLE_RATE, &synth->midi_note[i].lfo_index) / 2.0 + 0.5); synth->midi_note[i].lfo_index = osc_sin_next(cc_iget(&synth->cc_lfo_freq, frame, FRAMES_PER_BUFFER), synth->midi_note[i].lfo_index); /* float synth_sample = synth->osctri->ops->sample(synth->osctri, synth->midi_note[i].wvt_index); */ /* synth->midi_note[i].wvt_index = synth->osctri->ops->next(synth->osctri, targ_freq, synth->midi_note[i].wvt_index); */ float synth_sample = synth->gen[synth->geni](targ_freq, &synth->midi_note[i], synth->x, sample_rate); sample += rms * adsr * synth_sample; } /* filter */ if (synth->filter) { // ALLL THE FILTERS float cutoff = cc_iget(&synth->cc_cutoff, frame, FRAMES_PER_BUFFER); float reso = round(cc_iget(&synth->cc_resonance, frame, FRAMES_PER_BUFFER)); //cutoff = cutoff + cutoff * (synth->lfo.amp) * lfo(cc_iget(&synth->cc_lfo_freq, frame, FRAMES_PER_BUFFER), synth->lfo.elapsed, sample_rate); if (cutoff == 0) cutoff = 0.001; lpf_update(reso, cutoff, sample_rate); sample = lpf_filter(sample); update_bw_low_pass_filter(synth->fff, SAMPLE_RATE,cutoff, reso); sample = bw_low_pass(synth->fff, sample); } sample = synth->gain * sample; // band stop for high freqs sample = bw_band_stop(synth->fff2, sample); if (synth->clamp) sample = clamp(sample, -1, 1); return sample; } void add_to_viz(synth_t *synth, float sample) { synth->viz.wave[synth->viz.wi++] = sample; if (synth->viz.wi >= VIZ_BUF) { synth->viz.wi = 0; } } void add_to_delay(synth_t *synth, float sample) { synth->del[synth->deli++] = sample; if (synth->deli >= SAMPLE_RATE * 10) { synth->deli = 0; } } void increment_synth(synth_t *synth) { synth->lfo.elapsed++; synth->adsr.elapsed++; for (int i = 0; i < MIDI_NOTES; i++) { if (!synth->midi_note[i].active) continue; synth->midi_note[i].elapsed++; } } void get_frame(void *outputBuffer, synth_t *synth, int i) { float *out = (float*)outputBuffer + 2 * i; float s = 0.0f; if (!synth->active) { lfo_index = 0; } if (!notes_active(synth)) { synth->active = 0; lfo_index = 0; } if (!synth->delay) { synth->counter = 0; } s = make_sample(synth, SAMPLE_RATE, i); synth->counter++; if (synth->counter >= (int)(synth->del_time * SAMPLE_RATE * 10)) { int idx = (synth->deli - (int)(synth->del_time * SAMPLE_RATE * 10)) % (SAMPLE_RATE * 10); float tmp; if (idx >= 0) { tmp = synth->del[idx]; } else { tmp = synth->del[SAMPLE_RATE * 10 + idx]; } s = clamp(s + synth->del_feedback * tmp, -1, 1); } add_to_delay(synth, s); *out++ = s; *out++ = s; // move time increment_synth(synth); // viz add_to_viz(synth, s); } #include "fftw3.h" int process(float * buffer) { int len = FRAMES_PER_BUFFER; float buf[FRAMES_PER_BUFFER]; for( unsigned long i=0; i < len * 2; i += 2 ) { buf[i / 2] = buffer[i]; } fftwf_complex* frequency_signal = (fftwf_complex*)fftwf_malloc(sizeof(fftwf_complex) * (len / 2 + 1)); //double* time_signal = (double*)fftwf_malloc(sizeof(double) * len); fftwf_plan forward_plan = fftwf_plan_dft_r2c_1d(len, buf, frequency_signal, FFTW_ESTIMATE); fftwf_plan backward_plan = fftwf_plan_dft_c2r_1d(len, frequency_signal, buf, FFTW_ESTIMATE); fftwf_execute(forward_plan); /* for (int i=0; i < (len / 2 + 1); i++ ) { */ /* if (frequency_signal[i][0] > 1) { */ /* frequency_signal[i][0] = 0; */ /* } */ /* if (frequency_signal[i][1] > 1) { */ /* frequency_signal[i][1] = 0; */ /* } */ /* printf("%f %f | ", sqrt(frequency_signal[i][0] * frequency_signal[i][0] + frequency_signal[i][1] * frequency_signal[i][1]), atan2(frequency_signal[i][1], frequency_signal[i][0])); */ /* float f = atan2(frequency_signal[i][1], frequency_signal[i][0]); */ /* if (f > M_PI / 2 && f < 2 * M_PI / 3) { */ /* frequency_signal[i][0] = 0.0; */ /* frequency_signal[i][1] = 0.0; */ /* } */ /* } */ fftwf_execute(backward_plan); for (unsigned long i=0; i < len * 2; i += 2) { buffer[i] = buf[i / 2] / len ; buffer[i + 1] = buf[i / 2] / len ; } fftwf_destroy_plan(forward_plan); fftwf_destroy_plan(backward_plan); fftwf_free(frequency_signal); //fftwf_free(time_signal); /* for( unsigned long i=0; i < len * 2; i += 2 ) { */ /* buf[i / 2] = buffer[i]; */ /* } */ /* float kernel[7] = {.01, .88, .21, .36, .21, .13, .01}; */ /* float res[len + 7 - 1]; */ /* convole(buf, kernel, len, 7, res); */ /* int N = (len + 7 - 1); */ /* int M = len; */ /* float ratio = (float) N / M; */ /* for (int i = 0; i < M; i++) { */ /* int index = (int)(i * ratio); */ /* buf[i] = res[index]; */ /* } */ /* for (unsigned long i=0; i < len * 2; i += 2) { */ /* buffer[i] = buf[i / 2] ; */ /* buffer[i + 1] = buf[i / 2] ; */ /* } */ return 0; } int sound_gen(const void *inputBuffer, void *outputBuffer, unsigned long framesPerBuffer, const PaStreamCallbackTimeInfo* timeInfo, PaStreamCallbackFlags statusFlags, void *synthData) { synth_t *synth = (synth_t*)synthData; float *out = (float*)outputBuffer; float buffer[2 * FRAMES_PER_BUFFER]; (void) timeInfo; (void) statusFlags; (void) inputBuffer; // get_changes(); for (int i = 0; i < synth->cci; i++) { cc_prep(synth->ccs[i]); } // fill buffer for( unsigned long i=0; imulti) process(buffer); // output buffer for( unsigned long i=0; icci; i++) { cc_fix(synth->ccs[i]); } return paContinue; } void init_synth(synth_t * synth) { synth->cci = 0; CC(synth->cc_cutoff, "cutoff", 10, 5000, 30, 5000); CC(synth->cc_resonance, "resonance", 1, 10, .02, 1); //CC(synth->cc_lfo_freq, "lfo_freq", .01, 10, .02, 1); CC(synth->cc_lfo_freq, "lfo_freq", 1, 1000, 2, 1); CC(synth->cc_lfo_amp, "lfo_amp", 0, 1, .01, 0); CC(synth->cc_pitch, "pitch", -3, 4, 0.01, 1); synth->modi = 0; synth->gain = 0.5; synth->x = 1; synth->adsr.a = 0.00001f; synth->adsr.peak = 1.0f; synth->adsr.d = 0.3; synth->adsr.s = 0.7; synth->adsr.r = 0.4; synth->adsr.elapsed = 0; synth->lfo.freq = 1.0f; synth->lfo.amp = 0.0f; synth->lfo.elapsed = 0; for (int i =0; imidi_note[i].freq = 0; synth->midi_note[i].channel = -1; synth->midi_note[i].noteOn = -1; synth->midi_note[i].noteOff = -1; synth->midi_note[i].velocity = -1; synth->midi_note[i].elapsed = -1; synth->midi_note[i].active = 0; synth->midi_note[i].wvt_index = 0; synth->midi_note[i].lfo_index = 0; synth->midi_note[i].adsr = &(synth->adsr); } synth->octave = 3; synth->delay = 0; synth->del[SAMPLE_RATE * 10]; synth->deli = 0; synth->del_time = .1; synth->del_feedback = 0.5f; synth->counter; synth->filter = 1; synth->clamp = 1; synth->gen[0] = gen0; synth->gen[1] = gen1; synth->gen[2] = gen2; synth->gen[3] = gen3; synth->gen[4] = gen4; synth->gen[5] = gen5; synth->gen[6] = gen6; synth->geni = 3; synth->active = 0; synth->viz.sample_rate_divider = 1; synth->viz.wi = 0; lpf_init(); synth->fff = create_bw_low_pass_filter(2, SAMPLE_RATE, 400); synth->fff2 = create_bw_band_stop_filter(8, SAMPLE_RATE, 15000, 22000); init_sound(synth, sound_gen); synth->osctri = make_tri("triangle"); } void free_synth(synth_t * synth) { destroy_sound(synth); free_bw_low_pass(synth->fff); free_bw_band_stop(synth->fff2); }