From 650e5afde271d22b3653832daf339e1bd09a10d6 Mon Sep 17 00:00:00 2001 From: grm Date: Sat, 14 Mar 2026 02:29:15 +0200 Subject: Migrate to imgui 1.92.6 and SDL3 --- lib/imgui-1.92.6/misc/README.txt | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 lib/imgui-1.92.6/misc/README.txt (limited to 'lib/imgui-1.92.6/misc/README.txt') diff --git a/lib/imgui-1.92.6/misc/README.txt b/lib/imgui-1.92.6/misc/README.txt new file mode 100644 index 0000000..58c00ee --- /dev/null +++ b/lib/imgui-1.92.6/misc/README.txt @@ -0,0 +1,23 @@ + +misc/cpp/ + InputText() wrappers for C++ standard library (STL) type: std::string. + This is also an example of how you may wrap your own similar types. + +misc/debuggers/ + Helper files for popular debuggers (Visual Studio, GDB, LLDB). + e.g. With the .natvis file, types like ImVector<> will be displayed nicely in Visual Studio debugger. + +misc/fonts/ + Fonts loading/merging instructions (e.g. How to handle glyph ranges, how to merge icons fonts). + Command line tool "binary_to_compressed_c" to create compressed arrays to embed data in source code. + Suggested fonts and links. + +misc/freetype/ + Font atlas builder/rasterizer using FreeType instead of stb_truetype. + Benefit from better FreeType rasterization, in particular for small fonts. + +misc/single_file/ + Single-file header stub. + We use this to validate compiling all *.cpp files in a same compilation unit. + Users of that technique (also called "Unity builds") can generally provide this themselves, + so we don't really recommend you use this in your projects. -- cgit v1.2.3