From a6501b5d7ad204c3b998c843c7ed68ef7be323ba Mon Sep 17 00:00:00 2001 From: gramanas Date: Wed, 5 Jun 2024 19:04:25 +0300 Subject: more vks, stupid mutlistep build, and imgui --- .../libs/emscripten/emscripten_mainloop_stub.h | 37 ++++++++++++ .../examples/libs/emscripten/shell_minimal.html | 65 ++++++++++++++++++++++ 2 files changed, 102 insertions(+) create mode 100644 lib/imgui-1.90.7/examples/libs/emscripten/emscripten_mainloop_stub.h create mode 100644 lib/imgui-1.90.7/examples/libs/emscripten/shell_minimal.html (limited to 'lib/imgui-1.90.7/examples/libs/emscripten') diff --git a/lib/imgui-1.90.7/examples/libs/emscripten/emscripten_mainloop_stub.h b/lib/imgui-1.90.7/examples/libs/emscripten/emscripten_mainloop_stub.h new file mode 100644 index 0000000..05cf60f --- /dev/null +++ b/lib/imgui-1.90.7/examples/libs/emscripten/emscripten_mainloop_stub.h @@ -0,0 +1,37 @@ +// What does this file solves? +// - Since Dear ImGui 1.00 we took pride that most of our examples applications had their entire +// main-loop inside the main() function. That's because: +// - It makes the examples easier to read, keeping the code sequential. +// - It permit the use of local variables, making it easier to try things and perform quick +// changes when someone needs to quickly test something (vs having to structure the example +// in order to pass data around). This is very important because people use those examples +// to craft easy-to-past repro when they want to discuss features or report issues. +// - It conveys at a glance that this is a no-BS framework, it won't take your main loop away from you. +// - It is generally nice and elegant. +// - However, comes Emscripten... it is a wonderful and magical tech but it requires a "main loop" function. +// - Only some of our examples would run on Emscripten. Typically the ones rendering with GL or WGPU ones. +// - I tried to refactor those examples but felt it was problematic that other examples didn't follow the +// same layout. Why would the SDL+GL example be structured one way and the SGL+DX11 be structured differently? +// Especially as we are trying hard to convey that using a Dear ImGui backend in an *existing application* +// should requires only a few dozens lines of code, and this should be consistent and symmetrical for all backends. +// - So the next logical step was to refactor all examples to follow that layout of using a "main loop" function. +// This worked, but it made us lose all the nice things we had... + +// Since only about 3 examples really need to run with Emscripten, here's our solution: +// - Use some weird macros and capturing lambda to turn a loop in main() into a function. +// - Hide all that crap in this file so it doesn't make our examples unusually ugly. +// As a stance and principle of Dear ImGui development we don't use C++ headers and we don't +// want to suggest to the newcomer that we would ever use C++ headers as this would affect +// the initial judgment of many of our target audience. +// - Technique is based on this idea: https://github.com/ocornut/imgui/pull/2492/ +#ifdef __EMSCRIPTEN__ +#include +#include +static std::function MainLoopForEmscriptenP; +static void MainLoopForEmscripten() { MainLoopForEmscriptenP(); } +#define EMSCRIPTEN_MAINLOOP_BEGIN MainLoopForEmscriptenP = [&]() +#define EMSCRIPTEN_MAINLOOP_END ; emscripten_set_main_loop(MainLoopForEmscripten, 0, true) +#else +#define EMSCRIPTEN_MAINLOOP_BEGIN +#define EMSCRIPTEN_MAINLOOP_END +#endif diff --git a/lib/imgui-1.90.7/examples/libs/emscripten/shell_minimal.html b/lib/imgui-1.90.7/examples/libs/emscripten/shell_minimal.html new file mode 100644 index 0000000..bcf6262 --- /dev/null +++ b/lib/imgui-1.90.7/examples/libs/emscripten/shell_minimal.html @@ -0,0 +1,65 @@ + + + + + + Dear ImGui Emscripten example + + + + + + {{{ SCRIPT }}} + + -- cgit v1.2.3