diff options
Diffstat (limited to 'src/shader.frag')
-rw-r--r-- | src/shader.frag | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/shader.frag b/src/shader.frag index 075c2ae..1818cc8 100644 --- a/src/shader.frag +++ b/src/shader.frag @@ -17,9 +17,10 @@ layout(binding = 0) uniform UniformBufferObject { } ubo; void main() { - float pulse = sin(ubo.time * .2) * .5 + .5; - outColor = vec4(fragColor * texture(texSampler, fragTexCoord).rgb * pulse, 1.0); + // float pulse = sin(ubo.time * .2) * .5 + .5; + // outColor = vec4(fragColor * texture(texSampler, fragTexCoord).rgb * pulse, 1.0); //outColor = texture(texSampler, fragTexCoord); + outColor = vec4(fragColor, 1); // float repeat = 10; // float f = mod(ubo.time, repeat); // if (f < repeat / 2) { |