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-rw-r--r--src/shader.frag1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shader.frag b/src/shader.frag
index 203bf3b..3f76290 100644
--- a/src/shader.frag
+++ b/src/shader.frag
@@ -17,4 +17,5 @@ layout(binding = 0) uniform UniformBufferObject {
void main() {
//outColor = vec4(fragColor * texture(texSampler, fragTexCoord).rgb, 1.0);
outColor = texture(texSampler, fragTexCoord);
+ //outColor = vec4(fragColor ,1);
}